Little Nightmares

aka: Hunger
Moby ID: 87520

[ All ] [ Android ] [ iPad ] [ iPhone ] [ PlayStation 4 ] [ Stadia ] [ Windows ] [ Xbox One ]

Critic Reviews add missing review

Average score: 80% (based on 23 ratings)

Player Reviews

Average score: 4.0 out of 5 (based on 20 ratings with 1 reviews)

Best nightmare I've ever had

The Good
Highly immersive Delightful visuals and audio

The Bad
Occasional technical problems

The Bottom Line
One of the few games in recent memory where I was genuinely immersed in the world, and lost myself in the protagonist. Not just because of the atmosphere, but also because of the frictionless gameplay. There are no obnoxious puzzles that take forever to figure out. Controlling the protagonist feels so natural you almost forget you're playing a game. Various scripted sequences make the world feel real and alive (at least on the first playthrough). It helps that many of the chase and hiding scenes are forgiving enough that you can complete them on the first try; dying in a game and having to restart usually ruins immersion. (Little Nightmares mitigates this effect somewhat by having the protagonist "wake up" upon respawning, implying that you've just had a nightmare).

The visuals and audio are marvelous. I haven't seen this kind of Tim Burton claymation storybook style in a video game before, but it's delightful and very atmospheric.

Unfortunately, the immersion is marred by occasional technical problems and small glitches, such as the protagonist getting stuck and twitching in place. The save system is also quite confusing; at least once I resumed a game and found I had been tossed back 15 minutes. The controls aren't always reliable; sometimes I found myself unable to crawl into vents or grab ladders because I was very slightly off.

Windows · by Havoc Crow (29906) · 2024

Contributors to this Entry

Critic reviews added by Tim Janssen, POMAH, Cantillon, jaXen, Patrick Bregger, firefang9212, GTramp, Matthias Günl, jumpropeman, Havoc Crow.