Zenji

Moby ID: 9175

[ All ] [ Atari 5200 ] [ Atari 8-bit ] [ Coleco Adam add ] [ ColecoVision ] [ Commodore 64 ] [ MSX ] [ ZX Spectrum ]

Atari 5200 screenshots

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Title screen
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Gameplay on an easy level
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The levels get bigger as the game progresses
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Watch out for the flames wandering about!
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A larger (more challenging) level

Atari 8-bit screenshots

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Title screen
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Part of the game instructions
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The first maze is rather small
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Connect all paths to the source to turn them green
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Uh oh, I'm trapped by a flame in this bigger maze
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A large maze; can you reach that number 6 for bonus points?

ColecoVision screenshots

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Title screen
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Connecting paths in a small maze
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The maze starts getting bigger...
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Avoid the flames and the sparks
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Try to turn all of the maze paths green

Commodore 64 screenshots

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Loading screen (Firebird release)
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Loading screen
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Title screen
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Connecting paths
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Try to turn all of the maze paths green
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And the maze becomes bigger...
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Avoid the flames and the sparks

MSX screenshots

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Title screen
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Game instructions
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The mazes begin really small
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The maze gets bigger
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A big maze; avoid the flames that wander about!
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A large maze; run over the "3" for bonus points!

ZX Spectrum screenshots

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Title screen
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Part of the game instructions
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The game starts with a small (easy) maze
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Connect all of the paths to the source
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Flames and sparks appear as the game gets more difficult
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A really large maze!!
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