Wages of War: The Business of Battle

Moby ID: 9410
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Wages of War is a squad level tactical simulation set in the year 2001. The game is a solitaire simulation pitting the player as owner of a mercenary company, against computer controlled enemy forces and competing mercenary companies.

The goal of Wages of War is to make the most money possible and become the world leader in mercenary activities. To do this, the player must plan missions carefully, spending enough money to acquire what is needed for each mission, while minimizing expenditures and casualties. Winning missions is not enough, the player must win each mission while making the greatest profit possible.

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Credits (Windows version)

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Game Concept and Design
Executive Producer
New World Computing Producer
Random Games Producer
Senior Programmer
Additional Programming
Programming Assistance
Art Director
Lead Artist
3-D Animation
2D and 3D Art
Additional Art
Game Design Assistance
Sound Design And Music
Scenario Construction
Voice Synchronization
[ full credits ]



Average score: 65% (based on 14 ratings)


Average score: 4.1 out of 5 (based on 4 ratings with 0 reviews)

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Identifiers +

  • MobyGames ID: 9410
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Contributors to this Entry

Game added by Jim Newland.

Game added June 17, 2003. Last modified March 14, 2024.