Vietcong

Moby ID: 9562
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This first-person shooter takes you straight to the jungle on 'Nam, in the heat of the battle where your only ally is your ability to blend onto surroundings. Wether through singleplayer mission or multiplayer mode, you will experience what it means to be in boots of an american soldier (or vietnamese in multiplayer) and relying upon the rest of your team. You can issue orders to your team members, plan your attack, deactivate possible traps, call in an airstrike, pick up enemy weapons, and more. Aside the suspenseful storyline, the multiplayer is extended to provide you with several well designed maps on which you can select several different gameplay methods, from clearing the ruins of enemy presence in coop mode, and protecting the relay station while enemy (either other players of computer AI) is marching attack upon you, to typical capture the flag and deathmatch modes. The weapon arsenal is wide enough, though you can only hold up to one knife (regular item), one hand gun (that means if you wanna pick up enemy's gun, you'll have to throw down yours), one machine gun (sniper, M16, shotgun, or such stuff), grenades, and possibly a map or some medicaments. Vietcong brings you into the heart of the conflict and it doesn't care about your sorry ass, but leaves you there in the dirt instead, to rely on nothing but your instinct for survival.

Spellings

  • Вьетконг - Russian spelling

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Credits (Windows version)

231 People (190 developers, 41 thanks) · View all

Reviews

Critics

Average score: 78% (based on 35 ratings)

Players

Average score: 3.7 out of 5 (based on 34 ratings with 4 reviews)

The finest on-line multiplayer EVER!!!

The Good
This game has a good, taxing singleplayer campaign, which is absorbing, and tough on the harder difficulties (I defy anyone to complete it on vietnam mode!) The graphics and atmosphere are stunning, and the weapons are by far the most realistic ever in a game: Pterodon actually fired the weapons, modelled them and recorded the sound from the real thing, they even had a ballistics expert to perfect the weapons behaviour. Apart from this, it is the best multiplayer FPS I have ever played. It simply demolishes games like CS or DOD and was the FIRST Vietnam war FPS to come out. The 60's musical score is perfect too!

The Bad
The singleplayer campaign was less exciting than the multiplayer, but still challenging and rewarding. Maybe too easy when played on "easy" level (to be expected really)

The Bottom Line
The singleplayer is a fight for survival in varied hostile environs, from muddy swamps, to paddy fields, to the famous VC tunnels. You and a team of SF soldiers have to make your way through missions which vary from routine patrols, to horrendous close up battles in the jungle. The action swaps from fast paced firefights, to stealthy patrols. The multiplayer is a very well supported, and well devised game. There are lots of game types, and plenty of stunnning maps. Pterodon have been good about patches/maps and the new fist alpha update, and I think it is a game that will run and run - go get a copy!

Windows · by Charlie Kinloch (5) · 2004

Makes a change from WW2

The Good
Graphics are good and the weapons are quite realistic looking. Doesn't take long to get used to the controls. Quite an immersive story line.

The Bad
Too rigid in its story line. Controls are sometimes awkward to use. Sometimes the soldiers in your squad disobey orders from you. The scripted breaks for radio transmission disrupt the flow of the game. Hard to judge the throw of your grenades. If you are engaged in a fire fight and bring in arty support your soldiers tend to get killed because they wont stay put and advance on the enemy. It is very hard to climb over logs etc, you need to be in just the right position. There is only a VERY poor firing range with which to acclimatise yourself to new weapons.

The Bottom Line
Not a patch on Medal of Honour, but a refreshing change from WW2 all the same

Windows · by sbikerbud (9) · 2003

A criminally overlooked classic. One of the best PC shooters ever.

The Good
Sure, I'm looking at it through rose-colored glasses. Yet, I remember being completely taken with this game at the time. It came out roughly at the same time as the original Mafia, and, except for 1999 (the absolute best year ever in computer gaming), marked my most favorite gaming time, with warm and fuzzy memories that have hardly faded.

I love(d) Vietcong. The reviewer here who says it is unrealistic, simplistic, etc. must not have been playing the same game. I think that, even by today's standards, most people would find this a compelling, absorbing experience that does really give you the feeling of being there "in the sh*t." The single-player game is compelling and difficult--sometimes to the point of tearing your hair out--but this is the type of game that you will continue to reload ad nauseam until you get it right and get past the tough part. I recall doing just that back in the day (just as with Mafia), whereas I'm a fickle player who, with most games, will give up after a few tries and play something else because I don't care enough to continue. With Vietcong I did.

I also liked the AI companions, who, as someone said, weren't always perfectly reliable. Yet, they were for the most part, making them rather more realistic in the end than most AI-controlled NPC's. You could count on them by and large, but sometimes they screwed up or weren't exactly where you wanted them to be, just like in real life. From a realism standpoint, I liked that. More than a few of the guys who never came back from 'Nam testify to its accuracy, unintended or not.

As others have noted, the weapons feel and sound extremely authentic. I am a former Marine, so I can vouch for a couple of them myself, and I have to believe the others are equally well modeled. This may sound like an unimportant detail, but it really goes to the heart of the Vietcong game experience...the game seeks to be immersive above all things and the weapons modeling gets you a good deal of the way there. The levels are diverse and interesting, and always support the story rather than the other way around. If you're crawling through tunnels, it's because you (feel you) actually happened upon them, and not because the story was written around a tunnel level--even if it actually was.

So the single player game is well worth your while. Vietcong's single-player mode is one of the few I played all the way through, from beginning to end, despite frustrations and setbacks, and I did it in a relatively short period of time--highly unusual for me. But even better than the single-player is the multiplayer game. Vietcong boasts one of the most difficult, yet most satisfying and most fun, multiplayer modes around. It's truly tragic that the game is so ignored and is, for the most part, unavailable these days, because I remember having so much fun sneaking through the jungle and surprising the enemy--or being surprised myself--and that sneak then turning into a full-on run-and-gun (or, more accurately, spray-and-pray) panic, just as it must have been in real life. Of course, here, the chance of actually dying is absent, but it's remarkable how well that feeling is approximated in the game. Multiplayer Vietcong was, and I'll bet good money, remains, one of the best multiplayer computer gaming experiences of all time. Can you tell I loved it? I hope so, because I did :)

The Bad
As far as bad points, the only things I can think of are that it is, at times, punishingly difficult (although, depending upon your 'druthers, that might be counted a plus--in the end, it was with me), and that, by today's standards, the graphics must be second-rate. Even at the time, there were some rough edges graphically--mostly with the human modeling and not the environments, which I remember as relatively beautiful and convincing. However, just as with System Shock 2 or Thief, the graphics can't detract from the greatness of the overall game, and you'll find yourself ignoring those kinds of shortcomings if you find it interesting and immersive at all.

The Bottom Line
Vietcong is one of the best "realistic" shooters ever, while still remaining straightforward enough to please many plain-vanilla (i.e Duke Nukem or DOOM) shooter fans. That is to say, it's realistic without descending into micromanagement detail hell the way some games (Rainbow Six, SWAT 3, maybe) do. It's also one of the best, if not the best, war-themed shooters around. It's a darned shame Vietcong's popularity died out so soon after its initial release, because it's a game that is not only fun, but will stick in your memory long after the closing credits.

Windows · by Jim Newland (56) · 2018

[ View all 4 player reviews ]

Trivia

German version

In the German version, all blood and gore effects were removed.

Red Dawn

On March 20, 2005, an official add-on titled Red Dawn was released for free. It was first included with the April issue of PC Gamer UK and later made available online. The expansion offers a new Vietcong cooperative campaign, new multiplayer maps, one new single player mission (Rice Fields), AI bots for the multiplayer mode and new theme music.

Awards

  • Computer Games Magazine
    • March 2004 - #8 Game of the Year 2003
  • GameSpy
    • 2003 – Most Underrated PC Game of the Year

Information also contributed by PCGamer77.

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Related Games

Vietcong 2
Released 2005 on Windows
Vietcong: Purple Haze
Released 2004 on Windows, PlayStation 2, Xbox
Vietcong: Fist Alpha
Released 2004 on Windows

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  • MobyGames ID: 9562
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Contributors to this Entry

Game added by MAT.

Additional contributors: Sciere, Klaster_1, Patrick Bregger.

Game added July 1, 2003. Last modified March 6, 2024.