AirCars

Moby ID: 9972

Jaguar screenshots

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Title screen
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High-Score table.
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Game select. Note the multiplayer options, and the Catbox network support.
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Mission briefing.
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Controls settings. This appears if you press the Option button on the title screen.
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An enemy aircar.
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The enemy car is trailing smoke. Did we get him?
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There's 3 levels of difficulty in total.
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Attacking a mission target.
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Target destroyed!
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Target destroyed!
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A tank, one of the common enemies of the game.
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A enemy AirCar unit.
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Some of the enemies of the game will leave a trail of smoke to blind you. The best tip is to follow the trail and keep shooting to destroy them.
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Destroying one of the primary targets of the mission.
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Mission 1A completed.
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Mission 1B briefing.
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You can destroy all of the enviromental objects in the game to avoid damage, although they don't give you points.
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A heavy-armored tank. These ones are less easy to deal with.
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Primary Target destroyed!
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Mission 1B completed.
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Mission 1C briefing.
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One of the more annoying enemies that you have to deal with in the game are the turrets. They'll keep firing you non-stop until you're dead.
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Two primary targets in sight.
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Although you will be killed many times, you have unlimited lives to keep going.
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Mission 1D briefing.
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This is the first mission in the game that takes place in a snow area.
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Introduced earlier in the game, colored gates that are not grey will transport you into another area of the game.
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One of the new enemies introduced in mission 1D are radar jammers, which will jam your radar for about 30 seconds. If you destroy them, you can grab their weapon.
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Mission 1D completed.
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Mission 1E briefing. This is one of the first missions with 4 primary targets.
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Another of the new enemies introduced in mission 1E are turrets with machine gun installed, which depletes your energy in a matter of seconds.
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Mission 1G briefing.
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Getting hit.
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Why is a snowman doing here in the middle of battle?
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The first Boss Battle in the game, a E.B.N.E.R.S. turret, which can be identified by their positioning at the exit gate and a skull emblem written on the front.
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Mission 1G completed.
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Mission 2A briefing.
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Some levels have large hills that you have to cross but depending on their height, you'll take damage if you attempt to cross them.
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Introduced in the first mission of the game are the red lines, which represents the limit of the map.
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Mission 2A completed.
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Mission 2B briefing.
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Introduced in the first mission of the game, exit gates can be located by their grey color. Unless you destroy every primary target in the mission, you can't exit.
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Mission 2B completed.
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Mission 2C briefing. One of the first missions with only 2 primary targets.
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E.B.N.E.R.S. tanks will have a hard time struggling with hills to attack you.
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Mission 2D briefing.
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In the middle of two turrets, getting ready to shot you.
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Mission 2G briefing.
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The second boss in the game.
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