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The game is a bit more up front than its predecessor about what's going on under the hood, offering options and customizing descriptions measured against three variable statistical axes: Brutality/Finesse, Cunning/Honor and Disdain/Vigilance, as well as tabulating Wealth, Wounds, Infamy and Blasphemy. Beyond the standard concerns of amassing wealth and lording over lesser beings, the game also offers intriguing tangents such as the quest for a suitable mate for their dragon.
|It is good to be the king!||Android||Johan Jönsson (57)|
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