Kalah
- Kalah (1961 on Mainframe)
- Kalah (1977 on Intel 8080)
- Kalah (1980 on TRS-80)
- Kalah (1980 on Commodore PET/CBM, 1984 on Commodore 64)
- Kalah (1984 on Commodore 64)
Description
Kalah is an adaptation of the Oriental board game with the same name, which is a part of the Mancala family of games. The two-player game is played by one player against an AI opponent by turns. Each player has six boxes containing six balls and a kalah, a rod to collect the balls. Each turn the player selects one of the boxes to distribute its balls one-by-one to the next boxes and kalahs counterclockwise. The aim of the player is to collect more balls for the player's kalah. The game ends up, when all the balls are transferred from boxes to kalahs.
There are important notes in game rules as follows:* If the last distributed ball is placed into player's kalah, the player is awarded with one more turn;
-
If the last distributed ball is placed into player's empty box, all the balls from the opposite opponent's box are added to the player's kalah;
-
If there are no more balls in all player's boxes, all the balls from opponent's boxes are added to the player's kalah.
The game optionally allows to undo the move as well as to get an unlimited number of advices. There are four difficulty levels of the AI opponent: Novice, Pupil, Guru, Sage.
Groups +
Screenshots
Credits (DOS version)
Programming by | |
Graphics by | |
Sound by |
Analytics
Upgrade to MobyPro to view research rankings!
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by POMAH.
Game added June 27, 2017. Last modified December 12, 2023.