Emperor: The Rise of the Middle Kingdom is a game about politics, trade, and city design in ancient China. In Emperor, players progress through 3000 years of Chinese history, facing ever-changing economic, military, and diplomatic challenges as each Chinese dynasty waxes and wanes.
This game is similar to Caesar III or Pharaoh and is the sixth full game in the Impressions City Building Series. Gameplay is centered around laying out a city in the best possible manner. For instance, all houses will need access to a market and a water source but also to entertainment and religious structures as well. The game begins easily and walks you through all the needs of a city. Later scenarios add requirements such as building a large structure or defending the city against an attack.
Unlike other games in the city building series, Emperor adds multiplayer play and an engine that supports more detailed graphics.
Robert E. Waters, Ben Knight, Charles Kibler (with special thanks to Beth Waters and beta testers for additional editting/proofing comments), Beth Waters (special thanks for additional editing/proofing comments), Beta testers [special thanks for additional editing/proofing comments]