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After they had fought out their civil war on their homeworld called Stroggos, the Strogg ventured out into space to conquer other planets and study other races to integrate them into their own. In 2060 they enter space above their next target: Earth. The Global Defense Force (GDF) is completely overwhelmed by the attack of this highly advanced force but they don't give up and fight for their survival. Ultimately Earth will fall into the hands of the Strogg and the events which lead to the beginning of Quake II will unfold but until then, you'll be an important part of this last battle for control over the planet!

As a successor of Wolfenstein: Enemy Territory focuses on objective driven gameplay rather than just capturing flags like you do in the Battlefield Series. This means that on every map one team needs to fulfill an objective while the other needs to guard it. For example on the map "Valley" the GDF needs to build a bridge, then drive a MCP over the bridge to a nearby outpost, hack a Strogg-shield so that the MCP can fire a missile into the Strogg base so that the GDF can enter it and destroy a generator.

To make it even more complex, most objectives need to be completed by a specific class. On each side are five classes and each class has special abilities. The engineer for example can build the bridge on Valley, repair damaged vehicles or deploy identities while the Field Ops supports his teammates by handing out weapons and deploying artillery systems. Since the maps are all pretty big, you also have access to several kinds of vehicles ranging from little quadbikes to helicopters.

Unlike most multiplayer-games, the teams in Enemy Territory: Quake Wars don't just have a different skin but are actually completely asymmetrical balanced from classes over weapons to vehicles. This means that while both teams have a medic, they both function differently. The GDF medic for example behaves like every other medic by instant reviving his teammates but the Strogg technician needs a few seconds before his dead companion is alive again. To balance this out, the Strogg technician can turn dead GDF soldiers into spawn hosts. So if he dies, he respawns at such a host (if it hasn't been destroyed).


Enemy Territory: Quake Wars Windows The ingame stats for the current round.
Enemy Territory: Quake Wars Windows The character or limbo menu.
Enemy Territory: Quake Wars Windows Main Menu
Enemy Territory: Quake Wars Windows The Strogg look very industrial.

Promo Images

Enemy Territory: Quake Wars Screenshot
Enemy Territory: Quake Wars Screenshot
Enemy Territory: Quake Wars Screenshot

Alternate Titles

  • "ETQW" -- Common abbreviation

Part of the Following Groups

User Reviews

Quake meets Operation Flashpoint Linux dorian grey (251)
Enemy Territory in the Quake universe. What a great idea, and what a horrible implementation Windows Medicine Man (374)

Critic Reviews

Game Chronicles Windows Oct 02, 2007 9.4 out of 10 94 Windows Oct 02, 2007 9 out of 10 90
Chief Windows Oct, 2007 8.5 out of 10 85
Inside Mac Games (IMG) Macintosh Apr 24, 2008 8.5 out of 10 85
Good Game Windows Oct 09, 2007 7.5 out of 10 75
Computer Bild Spiele Xbox 360 Jul 02, 2008 2.54 out of 6 69
X-Box Gamer Xbox 360 Aug 26, 2008 13 out of 20 65 PlayStation 3 Aug 05, 2008 65 out of 100 65
Extreme Gamer PlayStation 3 Jun 23, 2008 6 out of 10 60
Xbox World Australia (XWA) Xbox 360 Jul 17, 2008 56 out of 100 56


Topic # Posts Last Post
SP and MP or just MP ? 4 Sicarius (61637)
Jun 13, 2008


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Contributed to by Kabushi (220672), Terok Nor (27274) and Sicarius (61637)