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DescriptionThe long Falcon simulation legacy of hardcore simulations of the F-16 fighter plane begins here. The plane's electronic displays and radars are simulated fully, with 4 styles of HUD. Not only can your plane barrel-roll and scissor, the enemy planes can too, with Artificial Intelligence recreating the moves of a real pilot. This was one of the earliest games to offer head-to-head play by linking two machines. It comes with a massive manual, detailing all those functions.
- "F-16 Fighting Falcon 2" -- PC-98 title
Part of the Following Groups
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|Commodore User||Amiga||Feb, 1989||95 out of 100||95|
|Computer and Video Games (CVG)||Atari ST||Jan, 1989||93 out of 100||93|
|Zero||Atari ST||Nov, 1989||92 out of 100||92|
|Power Play||Amiga||Mar, 1989||90 out of 100||90|
|Power Play||Atari ST||Feb, 1989||90 out of 100||90|
|CU Amiga||Amiga||Sep, 1992||89 out of 100||89|
|Happy Computer||DOS||Apr, 1988||80 out of 100||80|
|The Games Machine (UK)||DOS||Apr, 1988||79 out of 100||79|
|ASM (Aktueller Software Markt)||DOS||Mar, 1988||6.42 out of 12||54|
|Computer Gaming World (CGW)||Atari ST||Jun, 1992||40|
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- October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)
- Amiga Power
- May 1991 (Issue #00) - #8 in the "All Time Top 100 Amiga Games"
- Computer and Video Games
- Issue 06/1989 - Winner Golden Joystick Award 1989 for Best 16-Bit Simulation Game (reader's vote)
- GameStar (Germany)
- Issue 12/1999 - #20 in the "100 Most Important PC Games of the Nineties" ranking
- Power Play
- Issue 01/1989 - Best Simulation in 1988
- ST Format
- May 1990 (Issue #10) - Included in the list "ST Format's 30 Kick-Ass Classics"
DOS Credits (13 people)
Concept and Design: