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User Reviews

Another fighting game that has reached my top favorite list Dark Cloud (35) 4 Stars4 Stars4 Stars4 Stars4 Stars
A true 3D fighting game/brawler featuring TOHO classic monsters. Simon Strange (59) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 3.5
Overall User Score (13 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
IGN (Oct 08, 2002)
Think of the classic Japanese feature film Godzilla and gamers aren't likely to remember a spooky, nuclear-enlarged beast which wreaked havoc on Tokyo, but rather a man dressed in a rubber monster suit who clumsily destroyed a model city. Over the years countless Godzilla movie remakes and sequels have surfaced, going from black and white to color, and later from rubber suits to digital effects, but for the most part that "cheese factor" -- the element which has taught us to expect latex costumes and helicopters on wires -- has remained as much a part of the Godzilla franchise as hot dogs have a baseball game.
GameZone (Nov 13, 2002)
Even though there are some bad things about this game; it creates a new fighting experience that many games like it have not yet done. The graphics are great and the gameplay, though a little sluggish, is just plain fun. If you’re a Godzilla fan or have lots of friends that like video games, this is great game to have.
For Godzilla fans, the game is a no-brainer. Anyone who finds themselves still popping in Power Stone or Super Smash Brothers, this one is also a no-brainer. You'll have to be a cynic not to find something to enjoy about this one. The sprawling cities, giant monsters, flame breath, and Godzilla add up to one of the best games for console. Highly recommended to anyone with a Gamecube.
79 (Dec 04, 2002)
Angesichts der momentanen Dürre im Bereich GameCube-Prügler ist Godzilla auf jeden Fall einen Blick wert - zumindest, wenn man häufig Freunde zu Besuch hat, um sich heiße Duelle zu liefern. Denn für Einzelspieler wird das Spielprinzip nach wenigen Stunden recht lau und krankt an einer massiven Fehlbalance der Kämpfe und Monster. Doch das Umfeld stimmt weitestgehend: die Steuerung ist eingängig und überraschend tiefgehend, kann aber eine gewisse Schwerfälligkeit nicht verbergen. Auch das Vorhaben, die Umgebungen so interaktiv wie möglich zu gestalten, ist voll und ganz gelungen und ergänzt die hervorragend gestalteten und animierten Monster. Mit mehr Gameplay-Variationen für Einzelspieler hätte sich Godzilla durchaus als uneingeschränkte Empfehlung präsentieren können. Als Multiplayer-Prügler ist die japanische Riesenechse jedoch momentan neben Super Smash Bros. Melee das Beste und Ungewöhnlichste, was es auf dem GameCube gibt.
Netjak (Oct 17, 2002)
Godzilla is a wonderful renter, and if you just love two-on-two fighting, great for purchase. But, for the lone players out there, this game wears off thin fast. Nice visuals and some innovative combat ideas make this a wonderful title. Rent for you loners, buy for you fighter-lovers, either way, you should have a really good time.
78 (Aug 14, 2008)
Godzilla: Destroy All Monsters Melee es un título divertido, espectacular, incluso atrevido, por la forma de representar los combates. Es quizás a día de hoy el mejor Godzilla que podemos encontrar en el mercado al introducir variados modos de juego, escenarios abiertos totalmente destructibles, espectáculo puro al ver pelear a criaturas de varias toneladas, etc... Es cierto que no tiene la complejidad y profundidad de un juego como Soul Calibur , pero si te gustaron los films o buscas un juego original en su temática y divertido en el multijugador éste es el título que andabas buscando. Pese a todo, ten en cuenta que necesitas tres amigos para disfrutarlo a tope, ya que de lo contrario de aburrirás enseguida con él. Sin embargo, si cuentas con gente con quien compartirlo no lo dudes más y hazte con él, ya que es uno de los juegos que puedes estar jugando semanas con tus colegas sin darte cuenta.
GameSpy (Nov 09, 2002)
Ask anyone crusty enough to remember the King of Monsters series on the Neo-Geo and they'll go on and on about how fantastic it was. Then remind them that dusty cartridge of theirs cost $200 and they'll soon curl up in a fetal position in the corner. Fortunately, now you don't have to worry about selling internal organs to play an outrageously great man-in-rubber-suit combat simulation, as the recently arrived Godzilla: Destroy All Monsters Melee has taken the throne of lizard-on-lizard fighting action. The game name may be a mouthful invented by a faceless Infogrames suit to cash in on the popularity of any GameCube fighter with the word "Melee" in the title, but gobble down a Prosaic and put those fears to rest. This is the finest beat-em-up starring 180 foot high monsters that I've ever played.
Im Einzelspieler-Modus ist es leider mit dem Dauerspaß nicht allzu weit her. Das liegt in erster Linie daran, dass die Charaktere nicht optimal ausbalanciert wurden. Jedes Monster hat im Grunde einen Move, der es dem Rivalen schwer macht, einen Gegenangriff zu starten. Godzilla kann beispielsweise alleine mit seinem mächtigen Schweif ein Match gewinnen. Selbst auf der härtesten der drei Schwierigkeitsstufen werden geübte Spieler nicht länger als zwei Stunden ans Pad gebunden. Zur richtigen Hochform läuft Godzilla: Destroy All Monsters Melee nur im Mehrspieler-Modus auf. Hier haben alle Mitspieler gleiche Chancen.
The Video Game Critic (Nov 10, 2002)
Fights tend to be close contests, and it's very satisfying to come out on top. You'll be playing until your fingers are sore trying to unlock all of the cities and creatures. The four-player modes are fun, especially since all the monsters are shown on a single screen (no split-screen). Godzilla Destroy All Monsters is a quality title and effectively resurrects those creature features of your childhood.
1UP (May 09, 2004)
Theoretically, any game starring Godzilla should be extremely cool, right? After all, Godzilla is all about stomping on buildings and shooting fire at other giant monsters. What better premise for a video game? Sadly, most previous Godzilla titles have been ultra-dull strategy games or half-baked action titles (for example, the horrible, import-only Dreamcast release, Godzilla Generations). That's why it was such a pleasant surprise to see that Godzilla: Destroy All Monsters—Melee got it right.
The Next Level (Oct 18, 2002)
Godzilla: Destroy All Monsters Melee is not your typical Godzilla release. This one not only uses the license well, it stands as a respectable gameplay experience, particularly in groups of three or four. If you are a fan of the characters, take my score up to an A, but even if you hate the movies, this is a perfect guilty pleasure.
74 (Nov 19, 2003)
Da wahrscheinlich wenige unter euch den Story-Modus mehr als dreimal durchspielen werden, rettet nur die gelungenen Mehrspieler-Modi und die insgesamt recht ansehnliche Präsentation Godzilla: Destroy all Monsters Melee und den grünen Bereich einer Mitt-70er-Wertung. Ein solides Prügelspiel für Fans des Genres und der Lizenz also.
Thunderbolt Games (May 18, 2003)
Ultimately, G:DAMM is not a total failure in those things that it hopes to accomplish. However, the relegation of cool characters like Mothra and the Smog Monster to easily dismissed supporting roles is questionable, especially when you consider some who were included. The unlocking process is lengthy when combined with the overall slow pace the whole game embodies, and the player gets tossed into an exhaustive back-and-forth frenzy of liking the game for what it is and tries to be and hating it for being such a muddled mess of curious random elements. This is part of what makes scoring the game difficult for me.
GameSpot (Oct 10, 2002)
Destroy All Monsters Melee is simple and shares elements in common with other multiplayer-focused beat-'em-up games like the GameCube's own Super Smash Bros. Melee or Capcom's Power Stone series. Generally speaking, though, it lacks these other games' smooth frame rates, its controls are pretty clunky, its collision detection doesn't look quite right, and the pacing of the action is a bit slow. Then again, none of those other games had Godzilla in them.
Gaming Target (Nov 06, 2002)
One of the game’s strong points is the ability to break through your opponents defenses with relative ease. Turtlers and scrubs from other fighting games will find no escape here as there are many different ways to smash your opponent’s guards with overheads which can be likened to the overhead punches first coined in Super Street Fighter II Turbo from Capcom. Along with this guard break are throws and trips that knock your opponents out. As one would expect, throws are colossal and destroy many buildings upon completion of the move, which isn’t to say that you’ll be throwing more often than anything else. But when you can, it’s satisfying in the end.
Game Revolution (Nov, 2002)
While Godzilla may be the King of the Monsters, Godzilla: DAMM is not the King of the Video Games. But every awesome, absent detail aside, Godzilla is in this game and he is fun to play. If you can overlook the fact that the developers don't love Godzilla as much as you do, then you can easily spend several enjoyable hours with Godzilla: Destroy All Monsters Melee.
35 (Dec 03, 2002)
Il est clair que ce titre joue à fond la carte du second degré. Second degré dans les combats, second degré dans le choix des créatures, second degré dans les bruitages. Dommage que le prix ne soit pas lui aussi du second degré, parce que là, il n'y a déjà plus de quoi rire. La note, elle, est à prendre au sérieux.