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User Reviews

Another Deep and Fun Game from Nintendo! Oblio (108) 4.67 Stars4.67 Stars4.67 Stars4.67 Stars4.67 Stars

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.6
Gameplay How well the game mechanics work and the game plays. 4.4
Graphics The visual quality of the game 4.4
Personal Slant A personal rating of the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.1
Overall User Score (62 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Bright Hub (Jun 09, 2011)
Paper Mario: The Thousand-Year Door is a must-have title. Whether you're a fan of Mario games or not, this title has a lot of good things to offer. The storyline is engaging, the gameplay is fun, and everything throughout falls into line with one central theme. The music, sounds, and visuals are well done, and combat - although slightly tricky with the timing - is enjoyable and challenging enough. Finally, this is one title that will keep you playing long after many RPGs have ended. If you haven't played a Paper Mario game in the past, you're really enjoy the uniqueness of this game. And if you have, you'll still see new fun around every corner. Pick up your copy today; it truly is a worthwhile gaming experience.
Nintendojo (2004)
The end result is that anyone who has any patience to not be constantly shooting or hitting things in rapid succession should take a good hard look at this game. And while it’s definitely only a medium-length RPG (probably taking most people about 30 hours to complete), it’s a pretty big time commitment for most casual gamers looking forward to the rest of this incomprehensibly blockbuster holiday season. If you’re looking for a great long-lasting game that’s consistently fun from open to close, quit reading this stupid review and drive to the store.
Planet GameCube (Sep 15, 2004)
Avoiding suicide: Step 1: Put down the hammer. Step 2: Buy Paper Mario RPG.
Gamerz-Edge (Oct 13, 2004)
Paper Mario isn’t just one of those games you play to beat; Paper Mario is a game that you play to experience. When a game can be upwards of 35 hours long and still manage to keep a smile on your face at the end, you know it’s got to be good… and in this case, that’s most certainly an understatement. Whether you had the privilege of playing the first game, this one deserves a chance. Trust me, you won’t regret it.
(PAL version)
Kritikpunkte? Also, wenn ihr schon so danach fragt, dann fällt uns nur das begrenzte Inventar ein. Zehn freie Plätze sind schneller voll, als ihr „Mama Mia“ rufen könnt. Da stört es dann auch nicht weiter, dass ihr in Shops nicht mehrere Artikel auf einmal kaufen könnt, sondern jeden einzeln erwerben müsst. Ansonsten ist Paper Mario: Die Legende vom Äonentür eine Lehrstunde für alle anderen Entwickler, die spielerische Mängel durch Effekthascherei vertuschen wollen. Was hier für ein Feuerwerk an Ideen, Gags und Design-Kunstgriffen abgefackelt wird, lässt selbst einem Glatzköpfigen die Haare zu Berge stehen!
RPGFan (Jul 24, 2009)
As I said at the beginning, it turns out that there was no reason for me to be nervous about reviewing Paper Mario: The Thousand Year Door so long after its initial release. Even five years later, it's an outstanding game that deserves to be played and enjoyed. If you've never played it and you own a Wii, get your hands on a copy of the game, a GameCube controller, and a memory card. Even if the extras bring the price up to what a current game would cost, it's worth it.
Gaming Target (Jan 28, 2005)
Unique is the key word which describes best the kind of RPG Paper Mario is. When you think about other RPG games and you think about this one, there are similarities definitely. However, Paper Mario is still different. Instead of swords and sorcery, you've got variations of hammer attacks to wield as both weapon and magical stances. Instead of a darker and distorted RPG tale, Paper Mario wraps its elements in a friendlier nature that even when being silly and humorous, is still a narrative that touches on a larger scale than it would initially seem. Comparatively speaking, Paper Mario: The Thousand-Year Door isn't quite as grand and compelling an RPG like certain Final Fantasy type games are. However, it's more of its own thing. There are loads of savory things to do in this paper-made world that's funny, and original, and just solid by any and all means.
GameZone (Oct 25, 2004)
Paper Mario: The Thousand-Year Door lives up to its legacy. The gameplay is unlike any RPG you've experienced on the console. Graphically the game is one of the most unique-looking titles you will ever lay your eyes on. The soundtrack has new, quirky tracks, and remixed classics from Mario's past.
GameSpot (Oct 11, 2004)
It's practically overflowing with wonderful, funny characters, memorable subplots, inventive gameplay, and beautiful visuals, and it's lengthy and quite challenging to boot.
91 (Dec 03, 2004)
Und wieder einmal hat unser Lieblingsklempner allen bewiesen, dass er viel mehr kann als nur "jumpen" und "runnen". Und wie er es bewiesen hat! Ohne mich zu weit aus dem Fenster lehnen zu wollen, würde ich mal sagen, dass es sich bei Paper Mario definitiv um das beste Rollenspiel des Jahres handelt. Selten gab es eine so liebevolle Welt zu erforschen, selten war das Verhältnis von Story und Action so perfekt ausbalanciert und selten war ein Kampfsystem so stimmig und spannend gestaltet. Gerade auch der Fakt, dass die sonst so langweiligen Abschnitte zwischen den Kämpfen dank zahlreicher Rätsel, jeder Menge Action und unkonventionellen Ideen zum reinen Vergnügen werden, lässt den Titel so genial werden. Und wieder eine absolute Perle für Nintendos dahinscheidenden Würfel - zugreifen!
IGN (Oct 11, 2004)
It's been more than three years since Nintendo radically changed the presentation of its Mario-themed RPG franchise with the release of Paper Mario. After Square and Nintendo split ways in the mid '90s, Nintendo looked long and hard for a new team to tackle a Super Mario RPG sequel -- and ultimately decided on its first internal game development studio, Intelligent Systems (formerly R&D1). After all, members of the team were behind the original Mario Bros. and had gone on to create such classics as Super Metroid and the strategy RPG franchise Fire Emblem. A perfect fit, as it turned out.
Seele statt Show, Herz statt Hertz! Perfekte RPG-Kost für Old-School-Rollenspieler!
RPG Land (Nov 28, 2004)
If you have a GameCube and you like Mario, just get this game. I don’t even know why you don’t have it already. If you’re looking for a fun, humorous RPG then this is the ticket for you. Nintendo had high standards when they had this game made, and I believe every one of them was met.
Legendra (Oct 26, 2005)
Paper Mario: la Porte Millénaire est donc un excellent RPG, et innove par rapport à tous les autres Mario. Malgré quelques lacunes (vraiment toutes petites ^_^), le jeu est vraiment excellent, je vous le conseille vivement. De quoi passer un bon moment en compagnie de Mario, en amélioré si le terme y est approprié.
90 (Oct 25, 2004)
Still, the good outnumbers the bad. This is a far too enjoyable adventure to be skipped because of some small nitpicks here and there. Overall, in fact, it is one of the best RPGs I’ve played this generation. The conclusion is that Paper Mario: The Thousand-Year Door is a must own for gamers looking for a gripping, very playable RPG.
Gameplanet (Dec 03, 2004)
This game has a perfect blend of the RPG and adventure genre to get anyone into it. This will be one of those games you play until it's finished, and then you'll go back and complete the bits you didn't the first time through.
90 (Jan 20, 2005)
It won't sell, of course. It's a sequel to a game nobody bought, on a console that everyone has abandoned, in a cartoon style that has never been less fashionable. Somehow that doesn't matter, because the Mario role-playing games have always felt like a secret - something to be shared with a privileged few, and treasured deeply. Paper Mario 2, while fundamentally similar to its predecessor, comprehensively outdoes the original in every way, with a better storyline, a surprisingly sophisticated battle system and some superbly detailed characterisation, as well as a defiantly loopy sense of fun. It's in every sense a vindication of Nintendo's unique family-based vision, and if you're broad-minded enough to leave your gaming prejudices on the shelf, you'll be rewarded with the most entertaining game in years. It's hammer time.
Netjak (Jan 08, 2005)
Overall, Paper Mario: The Thousand Year Door is very solid; it is a great adventure game that gamers of all ages can enjoy. Older gamers will appreciate the nostalgic touches and the 30 hours of gameplay make the game worth the $50 price. The only negative thing that I can say about this game is that it is extremely addictive; players can expect to find themselves completely engrossed, blissfully unaware of how much time has passed since they picked up the controller. Frankly, every GameCube owner should consider purchasing Paper Mario: The Thousand-Year Door. It’s just that much fun.
90 (UK) (Nov 12, 2004)
Traditionally, Japanese RPGs have been a serious business for all concerned. As a group they're renowned for tackling grand and often sombre themes, and weaving vast, intricate tales through sympathetic characters, believable (or rather, to make an important distinction, not unbelievable) scenarios, sweeping musical accompaniment, considerable exploration, questions of morality and humanity, and advancement through tactical proficiency, amongst a great many other things. And yet Paper Mario and its new sequel reject much of that, arguably proving that you don't have to join the choir to raise the rafters; all it takes is a bit of imagination and a lot of heart.
N-Zone (Sep 22, 2004)
Ich muss zugeben, als ich Paper Mario 2 zunächst in den GameCube geschmissen hatte, war ich ein wenig enttäuscht. Das Intro ist wenig spektakulär, es gibt immer noch keine Sprachausgabe und der Anfang des Spiels gestaltet sich aufgrund der teils langen Textpassagen eher zäh. Erst langsam wurde ich mit dem Titel warm, dann aber richtig. Je länger ich spielte, desto weniger war ich gewillt, den Controller aus der Hand zu legen. Je weiter ich im Spiel vorankam, desto abgedrehter wurden die Schauplätze, die Charaktere und die Grafik. Ich wollte einfach immer wissen, wie es weitergeht, und war neugierig, wie wohl die nächste Welt aussieht. Paper Mario 2 bietet unglaublich viele Details und jede Menge Spielwitz, den die japanische Version nur erahnen lässt. Deswegen behalten wir uns vor, die Wertung der PAL-Version je nach Lokalisation noch zu korrigieren.
88 (Nov 26, 2004)
Wer sich an der kindlichen Aufmachung, der durchsichtigen Story und der knuddeligen Charakterriege nicht stört, bekommt mit der Legende vom Äonentor einen detailverliebten und ideenreichen Action-Rollenspiel-Mix geboten, der sich auch vor ausgewachsenen RPG-Schwergewichten wie Tales of Symphonia oder Skies of Arcadia: Legends nicht zu verstecken braucht. Spielerisch und technisch hat sich seit dem seinerzeit grandiosen N64-Vorgänger zwar nicht viel getan, aber dafür fügen sich alle bekannten und neuen Elemente wunderbar in die liebevoll in Szene gesetzte Spielwelt ein, dass selbst eingefleischte Mario-Skeptiker nur schwer widerstehen können. Verantwortlich dafür sind vor allem die exzellente Steuerung sowie das abwechslungsreiche Gameplay, das mit motivierenden Geschicklichkeitsprüfungen, Rätseln und Minigames sowie dynamischen Rundenkämpfen für nahezu ungebremsten Spielspaß sorgt.
Quebec Gamers (Oct 28, 2004)
Même si Paper Mario 2 a des petits défauts, c'est tout de même un jeu dans une classe à part. Si vous êtes un fan de RPG, ou encore de Mario, ce jeu a beaucoup de charme et risque fortement de vous plaire. Un jeu charmant, mignon, intéressant, et qui se joue comme un charme. Sa simplicité et sa profondeur en même temps en font un jeu vraiment très amusant à jouer. L'univers de Mario est très bien recréé dans ce jeu. Si vous aviez aimé le premier Paper Mario, ou encore Mario and Luigi: Superstar Saga for pour le Game Boy Advance, n'hésitez pas pour vous procurer celui-ci.
Nintendo Difference (Dec 06, 2004)
Paper Mario est un des jeux à acheter en priorité sur GameCube. On y retrouve l'esprit et l'humour de Nintendo pour notre plus grand plaisir. Un jeu simplement génial !
85 (Nov 08, 2004)
Reprenant la plupart des idées de l'épisode N64, Paper Mario : La Porte Millénaire ne peut que nous faire regretter que Nintendo ne sorte pas davantage de titres dans le style de Super Mario RPG. Le système de jeu fonctionne à merveille et l'esthétique adoptée est un ravissement pour les yeux. Ajoutez à cela une ambiance loufoque à souhait et vous obtenez un titre indispensable pour tout possesseur de GameCube.
Gamezine (Aug 01, 2004)
Question scénario ce n'est pas génial, qu'importe les Mario ne se sont jamais fait remarquer par la complixité de leur scénario, c'est pas aujourd'hui que cela va changer. En gros c'est encore la princesse Peach qu'il faudra aller secourir. Au regard des images du jeu cela semble destiné pour les touts petits. Ca serais réducteur d'y penser car en y jouant vous verrez que malgré son aspect "enfantin" ce paper mario sur 128 bits est l'un des ses jeux qui cachent bien leur jeux et qui se dévoilent qu'une fois le pad en mais, ne soyez donc pas dérouter par les images qui accompagnent cet article. Original et extrément agréable à y jouer voici un jeu qui sort des sentiers battus.
1UP (Oct 11, 2004)
A quick glance at Paper Mario: The Thousand-Year Door might lead one to believe that the game is little more than a high-res rehash of the original N64 game. Beyond the graphical upgrade (and a beautiful, stylish upgrade it is), it looks quite a bit like its predecessor in screenshots. But spend a few hours with Mario's latest adventure and you'll find it's a great sequel, reprising many of its predecessors' strengths while mixing things up enough to refine the rough patches and provide a new and interesting experience.
The Video Game Critic (Dec 26, 2007)
There's no voice acting, but occasionally Mario will exclaim "Wah-hoo!" or Bowser go "GWaaaaRrr!". One thing that blew my mind is how upon beating the game, you can save your progress and actually "play" in the post-end-of-story world! Everyone you encounter will thank you for your bravery or tell you how great you are, and you have the opportunity to do things you didn't get a chance to do the first time through. To sum up, Paper Mario: The Thousand Year Door is a light-hearted, clever, and funny experience. It has a great story but is slightly repetitive and occasionally frustrating. GameCube or Wii owners will find it worthwhile, and RPG fans may even want to bump it up to an A-.
Gaming Age (Oct 29, 2004)
Paper Mario: The Thousand-Year Door is a cleverly designed RPG aimed at gamers of all ages. Some of the story is a bit contrived and the game may give players a bit of “been there, done that”, but it’s a very fun game to play through. There are enough twists in the story and surprises to be seen to keep Mario fans playing until the very end. Those gamers looking for a fun RPG without all the complexities of a Final Fantasy or Tales of Symphonia should definitely give Paper Mario a try.
Gameplay RPG (Oct, 2004)
Conclusion : vous êtes un gosse dans l'âme, sautez dessus, mais si c'est le cas contraire, passez votre chemin et armez-vous de patience pour Biohazard 4, mais sachez que vous serez passé à côté de quelque chose.
RPG Site (May 25, 2006)
Unfortunately, Paper Mario 2 does have just a few shortcomings. Often times the battles will get very repetitive. Once you know how you should beat a certain type of enemy, the challenge is removed from fighting them. Also, there is a lot of travelling back and forth and back and forth from place to place, which seems to detract from the gameplay and gets me more frustrated than anything. All the same, Paper Mario 2 delivers for young and old alike. While I may understand some more of the humor than littler ones, they can still get a kick out of the cartoon-like graphics and sound effects. For any Mario or RPG fan with a Gamecube, Paper Mario: The Thousand-Year Door is a must-have.
RPG Kingdom (Apr 24, 2005)
Un petit jeu pourtant bien sympathique. C'est mignon et super coloré. Même si le jeu ne propose pas des persos ultra détaillés, on reste ébahi devant l'aspect visuel du soft. Mario est en pleine forme et nous le prouve avec "Paper Mario". C'est drôle, captivant, fun a jouer, et assez poilant. Même si le jeu n'est pas trop mon style ( en même temps je suis difficile ), et malgré les quelques défauts d'originalité et de linéarité, j'ai agréablement apprécié.
Nintendo Life (Mar 23, 2010)
It's a shame that PM: TTYD doesn't feel like it's evolved much from its predecessor: even Zelda games have explored territories other than the tried and tested Triforce route. With this game, the player will feel a certain déjà-vu with its game-play and narrative, and not always in a positive way. Even a portion of the ending seems to have been ripped straight from the first Paper Mario. Having said all that, it's not a bad game. As engaging as it is, the game is let down by the pacing of the progression: what starts off as compelling interaction slowly descends into easier-than-necessary gameplay by the third quarter of the game. The last quarter thankfully picks up again, both in quality of puzzles as well as the difficulty of enemies. There's no major innovation as far as the franchise is concerned, but what you have here is a solid action-orientated RPG starring the most famous plumber in the world.
EL33TONLINE (Sep 22, 2006)
Every paper character and paper boss is memorable and there are deft touches of self-referential humour behind every paper house. The Paper world painted in The Thousand Year Door is one that has depth, and is rich with character and… soul.
G4 TV: X-Play (Apr 10, 2006)
More and more, Mario is becoming less of a platform-hopping mascot and more of a stamp of quality, accessible games. Yet another great game bearing the iconic plumber’s moniker, Paper Mario: The Thousand-Year Door firmly establishes Mario as an RPG force. The game is a stylish game for RPG veterans and newcomers of all ages alike, and shouldn’t be missed by fans of Mario, RPGs, or just great games. If you’ve played the first game, you know what to expect, and if you haven’t you’ll probably want to after playing this game.
One of the great strengths of Paper Mario: The Thousand Year Door is that although everything is pretty simple, none of it is so simple as to be boring. There's always lots to do, and something new is always around the corner, keeping the game from getting stale. Fans of Mario and console RPGs will like what they see. As for me, I'm a hardcore PC RPGer who is thrilled that Bethesda has the Fallout license, and even I still found myself enthralled by Paper Mario.
GameSpy (Oct 07, 2004)
If I had to fault Paper Mario: The Thousand-Year Door on something, it would be its reliance on backtracking. You have to do a frightful amount of it in most of the scenarios. At best, doing so allows you to access spots in previous areas that you perhaps weren't able to before. At worst? You'll have to perform some tricky platforming one time more than you feel you should. But in the end, this is what the games that inform its design are like, so I guess we have to take the good with the bad. And when it comes to Paper Mario: The Thousand-Year Door, it's mostly all good. If you have a history of playing 2D side-scrollers, this game will make you remember just why you loved them. And if you have a soul, then this game will make it feel all warm and fuzzy.
70 (Nov 15, 2004)
Au final, quoiqu´un peu décevant dans ses graphismes et sa réalisation, ce Paper Mario s´avère une merveille d´humour, de fraîcheur et de jouabilité. La magie opère plus que jamais. On réécoute avec délectation les vieux thèmes musicaux bien connus, s´abandonne heureux dans cette quête où un ordinateur tombe amoureux de l´adorable Peach et où des phases d´action viennent encore peaufiner une mécanique de jeu déjà très bonne.
The Next Level (USA) (Jan 10, 2005)
Truth be told, the story is pretty cookie-cutter if you played the original Paper Mario on N64, and if you played the phenomenal Mario & Luigi on GBA it’ll be hard to sell the thin plot and contrived jokes for the more clever dialogue of its predecessors. Yet what Thousand Year Door does is have fun – the visuals, dialogue and very non-threatening plot alleviate an air of adventure rather than epics of life-and-limb. So if you can go for some clean, dumb fun, be ready for the tightest RPG battle ‘system’ in recent memory.
GotNext (Jan 10, 2005)
Of course Thousand-Year Door won’t appeal to everyone. If deep plots or wickedly goofy monologues are your bag, look elsewhere. Or if the original Paper Mario felt repetitive enough to last two lifetimes, its GameCube brother won’t win any points. On the other hand, if you’re looking for a simple RPG to dive into - and Tales of Symphonia is already collecting dust on your pile – look no further than this door for some quick entertainment with Nintendo’s premiere mascot.
Dreamily, I think of the time I spent with the recent Mario and Luigi: Superstar Saga and an embarrassingly goofy grin seeps across my face. What I wanted with Thousand-Year Door was a big console version of that experience. What I got was many of the bits and pieces that filled those shoes and a gaping hole where the most crucial part is supposed to be, i.e. witty, tongue-in-cheek dialogue that I’d reference in everyday conversation.
I'm fully expecting to wake up with a severed Yoshi head in my bed after this review brands me as a hater in the eyes of devoted Nintendo fans. Well, I've got news for you: I love Mario as much as you, I just don't love this game.