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Atari 50
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Gunpoint is a stealth game where the player takes on the role of Richard Conway, a freelance spy. A mysterious assailant murders Selena Delgado at gunpoint as the spy is caught on security cameras while entering the premises. With the help of her former boss, Melanie Rooke, take on missions to help clear the spy's name and find Selena's murderer.

To do this, Conway is equipped with Bullfrog hypertrousers, allowing him leap great distances and break through glass windows. Other gadgets are also made available to the player at the end of each paying mission, where the player may opt to purchase new equipment at the store and/or upgrade the Bullfrog hypertrousers. These new gadgets range from among others, rewiring electronics, a handgun, to an ability to kick down doors. These gadgets will help the spy silently break into buildings and hack through obstacles or stealthy defeat guards to complete the mission at hand.


Gunpoint Windows Game start - Flinging through a window over to the next building. That's going to be a nasty fall.
Gunpoint Windows A mysterious assailant shoots Selena at gunpoint while our hero spy tries to reach her.
Gunpoint Windows Mission menu - Available missions to take. The first mission pays for only $30. Economic recession must have really hit the spy business pretty bad.
Gunpoint Windows First encounter with Melanie Rooke, Selena's former employer.

Promo Images

Gunpoint Screenshot
Gunpoint Screenshot
Gunpoint Screenshot
Gunpoint Screenshot


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User Reviews

There are no reviews for this game.

Critic Reviews

Destructoid Windows Jun 03, 2013 9.5 out of 10 95
Hooked Gamers Windows Jun 25, 2013 9.5 out of 10 95
GameFront Windows Jul 03, 2013 90 out of 100 90
Polygon Windows Jun 18, 2013 9 out of 10 90
videogamer.com Windows Jun 03, 2013 9 out of 10 90
Game Informer Magazine Windows Jun 05, 2013 8.75 out of 10 88
4Players.de Windows Jun 20, 2013 82 out of 100 82
Eurogamer.net (UK) Windows Jun 06, 2013 8 out of 10 80
Games.cz Windows Jul 08, 2013 8 out of 10 80
Riot Pixels Windows Jul 14, 2013 70 out of 100 70


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Developer of Gunpoint, Tom Francis, claims that he recouped the direct costs of game development ($30 for a copy of GameMaker 8) in the first 64 seconds the game went on sale. In fact, he earned so much money from Gunpoint he quit his day job as a writer at PC Gamer.
Contributed to by Sciere (833017) and Indra was here (20839)
Atari 50