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Hans Kloss is a platform game unofficially based on the Polish TV series "Stawka Większa niż Życie". The protagonist, an agent codenamed Hans Kloss, must infiltrate a Nazi base to acquire secret plans. There are several pieces of the plans in the base, and all must be collected.

The game plays like a standard platformer, with the agent jumping from platform to platform; he also uses elevators to move around. There are numerous closed doors throughout the base, and the player has to collect one-use keys. The game world is divided into several screens, and its layout is mazelike. Opening the wrong door or dropping down the wrong hole can easily make the game impossible to complete.

There are two energy meters, one representing hunger and one representing thirst. Both of them drop constantly and need to be refilled with the appropriate pickups. Occasionally, small tracked mines will randomly drive onto the screen; colliding with them drains both energy meters quickly. If either energy meter reaches zero, the game is over. The game also ends if the agent walks into a sensor that activates a defense turret; switches can be found which temporarily deactivate sensors when pressed.


Hans Kloss Atari 8-bit Lunch time
Hans Kloss Atari 8-bit Food storage
Hans Kloss Atari 8-bit Purple burger takes both energies
Hans Kloss Atari 8-bit Being killed by a machine gun

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Critic Reviews

Top Secret Atari 8-bit Jul, 1992 4 out of 5 80
Retroage Atari 8-bit Dec 31, 2011 7.7 out of 10 77
Retroage Atari 8-bit Dec 31, 2011 7.7 out of 10 77
Polski Portal Amigowy Commodore 64 Nov 16, 2008 60 out of 100 60
Page 6 / New Atari User Atari 8-bit Apr, 1993 Unscored Unscored


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Cover art

The man on the cover and the title screen is the actor who played the role of agent J-23 (a Pole working for Soviet intelligence, impersonating Abwehr officer, Hans Kloss) in the 1960s television miniseries (and the earlier television drama series), Stanisław Mikulski.


Developing the game took six months. The graphics were created with Janusz Pelc's program "Game Graphics Editor", provided by LK Avalon. Fonts were created with Dariusz Żołna's own program, "Jet Font Editor". The latter was used to implement the graphics of the plans of the V1 rocket, which were copied by hand from a book about World War II weaponry. Sebastian Michna created the player sprites and the title screen.


Dariusz Żołna's revenues from Hans Kloss were a couple ten million zlotys (it was a time of inflation); by today's (2014) standards, this amount would be approximately equivalent to over ten thousand zlotys, or a couple thousand dollars.


The small tank-like enemies featuring in the game were meant to be "Goliath" tracked mines. This apparently went over the head of most players. The article about the game in "Top Secret" (issue 4/1992) refers to the enemies as "hamburgers", while the review at notes that it's "absurd" for the game to have "robots" as enemies.


The background music is based on the main theme from the original TV show.


When the infinite energy cheat code is activated, two revolvers appear on the title screen with the letters "GNR" below them. This is a reference to the band Guns N' Roses.

Related Web Sites

  • Game Map (A screenshot map of the game)
Contributed to by Rola (8304) and JudgeDeadd (24225)