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Genre Perspective Pacing Gameplay Interface |
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Description
Keep Talking and Nobody Explodes is a multiplayer game about defusing bombs. It is the commercial version of a prototype originally created for a 2014 Game Jam. Only one player plays the game on the screen. The other player, or more players, are not allowed to see the screen and only read a bomb defusing manual freely available at bombmanual.com. It can be read online or printed out. They are the experts who can help to solve it, but they cannot see or touch the bomb. The player controlling the game is inside a room and views a briefcase that contains a bomb from a first-person perspective. It contains different modules based on coloured wires, words, dials, maze patterns etc. that all need to be solved before time runs out to defuse the bomb. The briefcase can be rotated freely and the game player can manipulate parts of the modules. There is a timer on the bomb showing the remaining time.Because of the complexity of the patterns and the many variables, the player viewing the bomb cannot solve the modules and needs to relay the visual elements to the other players so they can consult the manual and tell what to do. The gameplay thus relies on efficient communication and feedback, either online using a voice chat service or as a local multiplayer game with the other players in the same room. Bombs are procedurally generated so they are never identical. There are however different difficulty levels for the bombs based on the amount of mistakes (strikes), the time limit and the amount and complexity of the modules. Each module has a light in the top right corner and once solved it turns green.
Initially released with one version of the manual, there are meant to be multiple ones and when starting the game the correct manual needs to be verified in-game through a code. The game supports VR for the game player through Oculus Rift or Gear VR.
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Promo Images
Alternate Titles
- "完全爆弾解除マニュアル:Keep Talking and Nobody Explodes" -- Japanese spelling
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User Reviews
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Critic Reviews
Games Finder | Windows | Mar 20, 2016 | 9 out of 10 | 90 |
Destructoid | Windows | Apr 21, 2016 | 9 out of 10 | 90 |
Everyeye.it | Windows | Nov 05, 2015 | 8.5 out of 10 | 85 |
Christ Centered Gamer / Christ Centered Game Reviews | Windows | Jun 25, 2017 | 84 out of 100 | 84 |
4Players.de | Windows | Dec 14, 2015 | 82 out of 100 | 82 |
4Players.de | PlayStation 4 | Nov 28, 2016 | 82 out of 100 | 82 |
Way Too Many Games | Xbox One | Sep 05, 2018 | 8 out of 10 | 80 |
Brash Games | Windows | Nov 10, 2015 | 8 out of 10 | 80 |
Riot Pixels | Windows | Dec 19, 2015 | 20 out of 100 | 20 |
Gameplay (Benelux) | Nintendo Switch | Sep 28, 2018 | Unscored | Unscored |
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Trivia
Awards
- Steam Awards
- 2016 — The 'Boom Boom' Award — Nominated
Related Web Sites
- Keep Talking and Nobody Explodes (official website)
Windows Credits (8 people)
Developers:
Co‑Creators:
Studio Operations Manager:
Concept Artist and 3D Artist:
Music:
Logo:
Kakehashi Games
Japanese Localization:
Co‑Creators:
Studio Operations Manager:
Concept Artist and 3D Artist:
Music:
Logo:
Japanese Localization: