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This menacingly-titled beat 'em up was the first in many martial arts titles from Australia's Melbourne House. Sixteen different moves are on offer, ranging from standard kicks to jumps, somersaults and roundhouse kicks.

The move executed each time is defined based on the character's direction, the joystick/keyboard positioning, and on whether the fire button is depressed, in a system which became standard on single-button control systems.

To win each bout you must score 2 Yin-Yangs - a perfectly executed kick/punch scores a full one, whereas a less forceful contact offers half a point - the best moves also offer more points. In the one-player game, you advance through a Dan by winning two successive bouts, and a single win for the opponent means game over. The champion in a two-player duel is decided by points after 4 rounds.


Kung-Fu: The Way of the Exploding Fist BBC Micro Title Screen
Kung-Fu: The Way of the Exploding Fist ZX Spectrum defence (A) / mid kick (space + H) | Ya know your capsules are goin' to suffer a bit don't ya?
Kung-Fu: The Way of the Exploding Fist Commodore 64 Fourth arena (out of four)
Kung-Fu: The Way of the Exploding Fist BBC Micro Black fighter is knocked out (demo mode)

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Alternate Titles

  • "Way of the Exploding Fist" -- UK (Ricochet release) title
  • "The Way of the Exploding Fist" -- UK title

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User Reviews

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Critic Reviews

Your Computer Commodore 64 Aug, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Zzap! Commodore 64 Aug, 1985 93 out of 100 93
Crash! ZX Spectrum Oct, 1985 92 out of 100 92
Commodore Force Commodore 64 Jan, 1993 91 out of 100 91
Commodore Force Commodore 64 Jul, 1993 89 out of 100 89
Tilt ZX Spectrum Dec, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
ASM (Aktueller Software Markt) Commodore 64 May, 1987 9.6 out of 12 80
Home Computing Weekly Commodore 64 Jun 18, 1985 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Computer Gamer Commodore 16, Plus/4 Feb, 1987 60 out of 100 60
Commodore User Commodore 16, Plus/4 Feb, 1987 5 out of 10 50


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According to the magazine Retro Gamer (issue #1), the game was Mastertronic's #19 best selling game (182.407 copies).


  • ACE (Advanced Computer Entertainment)
    • March 1991 (issue #42) - Included in the list Greatest Games of all Time in category Sports Simulations (editorial staff choice)
  • Computer Gamer
    • February 1986 (issue #17) - Included in the list Spectrum Collection (the best Spectrum ZX games since 1985 by editorial staff choice)
  • Happy Computer
    • Issue 02/1986 - #3 Best Game in 1985 (Readers' Vote)

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Contributed to by POMAH (53512), Zovni (10646), Kabushi (211229) and Martin Smith (66869)