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User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.4
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.6
Graphics The quality of the art, or the quality/speed of the drawing routines 4.4
Personal Slant How much you personally like the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 4.4
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation)
Overall User Score (5 votes) 4.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Softpedia (Jan 15, 2007)
I was a die-hard Metal Gear Solid Fan. Notice the verb "was" and I used it for a reason, because this installment of Splinter Cell is superb. It's definitely a good game and a test of your skills, because you'll have to use your brain more than in any other action games out there. The fact that violence is optional shows that Ubisoft tried to reach the next gaming level, where the whole experience is looking for cheap adrenaline in a beautiful package, that looks and sounds good. Consider Double Agent the reason for another beat per minute added to your pulse after a couple of tense moments when you were almost caught.
UOL Jogos (Nov 03, 2009)
"Splinter Cell: Double Agent" manteve sua fórmula de sucesso, mas trouxe uma estrutura de mapas e missões mais inteligentes, que resultam em mais diversão e menos estresse, além de uma história bem mais empolgante e tensa que os antecessores. O modo de campanha já é ótimo, mas também traz um multiplayer competitivo muito divertido, devido às muitas possibilidades de estratégia. Enfim, um título irrepreensível de uma série que já mantinha uma qualidade sólida.
90 (Dec 12, 2006)
While Splinter Cell: Double Agent doesn't have the same jaw dropping effect as the earlier games this is still a fantastic game on the Playstation 2 - and could possibly be the last on the system before the series moves to the next-generation. The good news for PS2 owners is that this game, as we're led to believe, is actually superior to the XBox 360 version in terms of the storytelling (although we haven't been able to directly compare so take that with a grain of salt) and includes a couple of bonus missions. Well done Ubisoft on keeping up the standards for this fine game series.
90 (Oct 25, 2006)
Mission accomplie par le studio d'Ubisoft qui a su réellement retravailler sa licence pour ne pas nous sortir une vulgaire suite avec des arrières-pensées lucratives. Reprenant le succès de l'épisode précédent par son moteur graphique et son gameplay, les développeurs ont su ajouter de vraies nouveautés pour attiser notre intéret de joueur dont une véritable révolution dans la série, un scénario soigné. Prenant, saisissant, stressant, Splinter Cell Double Agent est un vrai roman d'aventure teinté de thriller qui se dévore à pleines dents sans ennui et sans baisse de régime.
Cheat Code Central (Nov, 2006)
Although you might expect the next gen version to shine the brightest, the current gen consoles actually turn in the brightest performance overall in my opinion, with the Xbox first, PS2 second. I found the story more fleshed out since certain story elements that are glossed over in the X360 version are given more gravity and importance. The gameplay is definitely more along the lines of Chaos Theory, which I mentioned is not a bad thing unless you’re tired of the whole SC scene in general. All in all it’s good news as current gen console owners can be confident they’ll be getting stellar gameplay experience, while those who own a 360 as well, will actually be getting double Double Agent action if they play both versions, not to mention having a better understanding how the entire story plays out. Definitely recommended.
Game Chronicles (Nov 21, 2006)
Splinter Cell Double Agent is the “best of the best” of the PS2 games out for the holidays. Featuring a kick-ass storyline, signature Splinter Cell gameplay and some of the best graphics on the console; it really does not get any better than this. If you are one of the millions of gamers stricken with the PS3 blues this holiday season, there is absolutely no better way to forget your gaming woes – get yourself a copy of Splinter Cell Double Agent.
IGN (Nov 01, 2006)
Sam Fisher is back with a do-or-die vengeance. Like so many games that have gone "dark" or "hard-edged," Fisher did too. Only he's gone one step further. Splinter Cell's main man lost his daughter, went to jail and now hangs out with a terrorist group. Pretty low. While many gamers have experienced or have heard about the next-generation version, the current gen version of Splinter Cell offers a meatier, gadget-heavy side that falls distinctly in line with Pandora Tomorrow and Chaos Theory. If you were worried that the current gen version was just a cheaper, less fancy version, don't worry. This game is filled with different levels, gameplay and visuals and, perhaps more interestingly, it offers a deeper version of the story told on the Xbox 360. Go get it.
NZGamer (Oct 26, 2006)
As the fourth title in the Splinter Cell series, Double Agent is obviously going to appeal more to the established fan base, however the game is good enough as a stand alone title to convert the uninitiated. If at all possible though, pick this game up as a next-generation version.
Daily Game (Nov 12, 2006)
The core gameplay is largely unchanged, and the worries many gamers had about the series becoming a run-and-gun shooter are largely unfounded, as the gunplay only crops up in the second-to-last level and if Sam Fisher sets off an alarm. Kudos to Ubisoft for trying something new with the trust meters and for weaving a story that's more compelling than the last few Splinter Cell outings. Next time let's just hope the company gives next-gen owners a complete game rather than an incomplete port.
84 (Nov 04, 2006)
Und dann kamen die Versionen für aktuelle Konsolen, mit denen sich im Vergleich zum Vorjahr spielerisch sogar noch weniger ändert. Trotzdem wurde ich besser unterhalten als mit dem hoch gelobten Next-Gen-Pendant! Woran liegt es, dass Splinter Cell hier spannender, fordernder und dynamischer ist? Es ist der ständige Schutz der Dunkelheit, in dem ihr Gegner anlocken, umgehen, ungesehen erschießen oder sie im Nahkampf erledigen könnt. Ihr pirscht euch nicht nur von einer Wand zur nächsten, um bei Tageslicht nicht gesehen zu werden und müsst zudem eure Gesundheit im Auge behalten. Kurz: Ihr habt einen größeren Handlungsfreiraum - obwohl ihr auf aktuellen Konsolen stärker gefordert werdet. Denn es reicht nicht, alle Aufgaben zu erfüllen. Vielmehr wägt ihr stets ab, ob die Vertrauensanzeige beim Erledigen des nächsten Ziels nicht zu stark in Richtung der NSA oder JBA driftet. Und es ist auch der rote Faden, den die Entwickler konsequenter spinnen als das 360-Team.
84 (Sep 11, 2007)
En conclusión, un juego para los amantes de Splinter Cell y también para los que les guste la acción, pues contiene más acción que sigilo, cosa que ha mejorado respecto a los anteriores.
82 (Nov 14, 2006)
Loaded with personality, amusing moments, and quality lengthy gameplay, Double Agent is the best Splinter Cell game yet. In a series this long, less definitely becomes more and Double Agent adds moral decisions and character charisma in lieu of more spy gadgets and weaponry. Between the intense single player mode and the fully loaded multiplayer modes, spy fans will have a blast with this title for a long time. The ignorant masses, however, will find this one slow and too challenging.
GameSpot (Oct 27, 2006)
It's a shame that the Xbox 360 version of Splinter Cell Double Agent, being the most high-tech, is liable to get most of the attention. That's not because the Xbox 360 version isn't the best overall, since it probably is. But there are a lot of legitimately different, legitimately interesting things about the older-console versions of this game, which Splinter Cell fans simply shouldn't miss out on. Double Agent on the older consoles has a lot of its own great missions, gameplay, and plot points that you won't get from the 360 version alone, and they retail for less. The Xbox version particularly stands out, thanks to its online co-op mode and relatively impressive graphics, but the PS2 version is no slouch, either. And if you do get a chance to experience both versions of Double Agent's story, in the end, it might make a strange kind of sense. There are two sides to every story, after all.
So how good is Double Agent? Well, that depends on whether you've had your fill of taking guards unawares from behind and hacking into computers - if you're bored of that, there's not a lot here to reignite your interest. However, Double Agent is very accomplished indeed and is a fine addition to the series, and the Trust Meter addition means that, for the first time, this'll be one spy game you'll go back to even after you've finished it. Sam going bad is good news for Splinter Cell fans.
GamesRadar (Nov, 2006)
Galvanized by the well-implemented trust management system, Splinter Cell: Double Agent proves to be another great game in this venerable series. By delving further into the character of Sam Fisher, Ubisoft manages to keep the series vital, much to our delight.
1UP (Nov 07, 2006)
Playing the numbers game, it's easy to find the holes in each version. All have single-player. Xbox has 15 online co-op missions and a fully featured Spy vs. Spy mode. PS2 has offline co-op and a limited Spy vs. Spy mode, but makes up for it with bonus single-player missions. (For comparison's sake, 360 has no co-op, but by far the best versus mode with Spies vs. Mercenaries.)
GameSpy (Nov 02, 2006)
Graphics aside, the PS2 Double Agent is a good game no matter how you look at it. It's one of the best multiplayer experiences on the platform, and the single-player is nothing to sneeze at. However, if given a choice, I'd recommend the Xbox version for technological reasons, or just suggest you go all-out next-gen with Double Agent on 360.
Gamer 2.0 (Feb 05, 2007)
Splinter Cell Double Agent is a solid game with a great co-op component. Fans of a gripping storyline which includes intense action and “stealthy stealth” will no doubt enjoy this game. The lack of multiplayer and online co-op, as well as less-than-average visuals makes this game only worth a rental, with almost no redeeming replay value.