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Maxis takes their Sim-building line vertical with SimTower, an original concept from Japan (where vertical living is much more commonplace than in many parts of the world).

Your goal is to build a skyscraper that is both tall, aethestically pleasing, popular, and, most importantly, economically profitable. To be successful, your building cannot just be levels upon levels of officespace, or just an apartment sky-rise, but a multi-functional haven for humanity featuring everything from penthouses to theatres, restaurants to shopping malls. The centerpiece of your tower design is your elevators and proper managment is the key.

You can watch your Sims enter and leave your grand tower, getting impatient waiting for elevators, or having a hectic work day at the office. You can even train in on one or two, to server as a metering stick for their compatriots, or just to peek into the average workday of the little people living in your building. Or watch the security and resuce crews race as distasters like bomb threats and fires rampage through your well-crafted skyscraper.

The PlayStation version adds an additional bonus map.


SimTower: The Vertical Empire Windows 3.x Due to a lack of housekeeping facilities, our Hotel rooms are getting dirty
SimTower: The Vertical Empire SEGA Saturn Elevator Controls
SimTower: The Vertical Empire Windows 3.x all of our elevators are now equipped with a second car
SimTower: The Vertical Empire Windows 3.x We received a two star tower rating, adding more building options

Promo Images

SimTower: The Vertical Empire Magazine Advertisement

Alternate Titles

  • "The Tower: Bonus Edition" -- PlayStation title
  • "The Tower" -- Japanese title
  • "SimTower: L'Empire Vertical" -- French title
  • "SimTower: Das vertikale Imperium" -- German title
  • "ザ・タワー" -- Japanese spelling

Part of the Following Groups

User Reviews

So simple...yet somehow addicting Windows 3.x classicpoki (9)
Fun Windows 3.x Big C (58)

Critic Reviews

Power Unlimited Windows 3.x Jul, 1995 8 out of 10 80
High Score Macintosh Mar, 1995 4 out of 5 80
PC Games (Germany) Windows 3.x Jun, 1995 79 out of 100 79
Play Time Windows 3.x Jun, 1995 77 out of 100 77
PC Player (Germany) Windows 3.x Jun, 1995 76 out of 100 76
PC Gamer Windows 3.x Aug, 1995 74 out of 100 74
PC Joker Windows 3.x Jul, 1995 72 out of 100 72
Entertainment Weekly Windows 3.x Jan 13, 1995 B- 67
Joystick (French) Windows 3.x Jul, 1995 65 out of 100 65
Gameplay (Benelux) Windows 3.x Aug, 1995 62 out of 100 62


There are currently no topics for this game.



The game evolved out of a program to test elevator management software.


The bell sound at the end of a year is the same ring as a bell in the Charlie Chaplin movie City Lights. There it indicates the beginning of a new day.


SimTower was one of a scant few commercial games to use WinG, a game library developed by Microsoft during the brief period between the Windows game SDK and DirectX.

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Contributed to by Lance Boyle (1451), Olivier Masse (449), gingerbeardman (539), Kabushi (243782) and Iggi (17053)