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Sorcerer Lord is a medieval fantasy game of tactical warfare.

The evil Shadowlord's army is threatening to overrun the peaceful country of Galanor. The alliance of races in Galanor isn't very fond of suppression, slavery or extinction, so they are preparing for war -- it's your job to coordinate the Galanorian defense.

Movement and combat are turn-based. You and the Shadowlord alternately recruit new troops, move armies on a 2D hex-map of the land and try to conquer the enemies garrisons. The outcome of fights is shown as plain text only. Although the gameplay is quite simple, there are a few tactical knacks like certain races fighting more fiercely in certain terrain types, fatigue levels and basic statistics for army leaders. Despite the game's title, magic is a rather unimportant element of chance in battles and not under your direct control.

The game contains a time limit; you've got 40 turns in easy level, less in advanced levels.


Sorcerer Lord ZX Spectrum "battle"
Sorcerer Lord ZX Spectrum Total losses shadowlord - 150...
Sorcerer Lord DOS The Shadowlord moves his troops. Icons represent the armies.
Sorcerer Lord Amiga  Nations Map

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Critic Reviews

ACE (Advanced Computer Entertainment) Atari ST Feb, 1989 864 out of 1000 86
Zzap! Commodore 64 May, 1988 85 out of 100 85
ACE (Advanced Computer Entertainment) Amstrad CPC Mar, 1988 838 out of 1000 84
ACE (Advanced Computer Entertainment) ZX Spectrum Mar, 1988 844 out of 1000 84
ASM (Aktueller Software Markt) Commodore 64 May, 1988 9 out of 12 75
Atari ST User Atari ST Feb, 1989 7 out of 10 70
Power Play Amiga Aug, 1989 36 out of 100 36
Computer Gaming World (CGW) Amiga Mar, 1989 Unscored Unscored


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The game box contained two 5 1/4" discs and one 3 1/2" disc, a comprehensive players guide, a reference card, a warranty card and a nice paper map of Galanor.
Contributed to by Quapil (4825), -Chris (7565), Kabushi (210155) and Xoleras (66798)