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DescriptionThunderstrike is a 3d spaceship shooter set in the year 2238, using a non-textured polygon graphics engine. As a pilot in the "Ground Defense Games", you must make your way through several arenas built on different planets. You can choose from four different ships, each with different properties (better/worse acceleration, top speed, or turning speed).
When you enter the arena, you are given several pyramids that you must defend from robotic drones sent out to collapse them. In addition to defending your pyramids, you must destroy the spawning centers that spawn not only drones, but an array of robotic fighters to hunt you down.
When you destroy a fighter, sometimes it will leave behind an upgrade pod (shield, turbo, power, or twin-fire). There are also tracks that you can latch your ship onto to travel the perimeter of the arena quickly.
At the end of each round, your performance is reviewed, and if you did good, your ship is upgraded and you move on to the next round.
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Part of the Following Group
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|ACE (Advanced Computer Entertainment)||Atari ST||Oct, 1990||885 out of 1000||88|
|ACE (Advanced Computer Entertainment)||DOS||Aug, 1990||885 out of 1000||88|
|ACE (Advanced Computer Entertainment)||Amiga||Oct, 1990||885 out of 1000||88|
|ASM (Aktueller Software Markt)||Amiga||Jul, 1990||10.2 out of 12||85|
|Amiga Computing||Amiga||Oct, 1990||80 out of 100||80|
|Zzap!||Amiga||Oct, 1990||65 out of 100||65|
|Amiga Power||Amiga||May, 1991||33|
|Computer Gaming World (CGW)||Amiga||Apr, 1991||Unscored||Unscored|
|Computer Gaming World (CGW)||DOS||Apr, 1991||Unscored||Unscored|
|Computer Gaming World (CGW)||Atari ST||Apr, 1991||Unscored||Unscored|
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- ST Format
- Issue 01/1991 – #4 Best Shoot-'em-Up Game in 1990 (Atari ST)
Atari ST Credits (11 people)
Pete J. Hickinson (Peak Star Software)Graphics by:
Millenium, Brian Pollock