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Total Recall

Moby ID: 13122

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Unused material [ add images ]

For ZX Spectrum.
Artwork and comments by Mark R. Jones.
Downloaded from World of Spectrum, as Historical development graphics.

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Concept Art

Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. This shows a bald baddy, running (the 8 frames on the top row) , firing standing and crouched, standing, punching and jumping.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. The same bald baddy as previous screen, this time facing forward and 3 frames of him dying.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. The screen just shows an example of each different person so far translated to the Spectrum screen.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. Another baddy doing various things.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. A front on and stand frame followed by a 10 frame die sequence.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. This screen shows the 2 main girls from the film, Lori and Melina.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. This screen shows Kuato undoing his coat and revealing that horrible mutant baby man thing underneath.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. Lori and her relevant mask sprites.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. Melina and her relevant mask sprites. Here you can see how finished graphics were doctored to make other characters without you having to start from scratch. It would save no end of time. Flick back and forward between this and the last screen showing Lori.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. A mutant baddy and his frames of animation.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. A gun toting baddy.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. Mutant prostitutes.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. The graphics for the main character of Quaid and a 'Total Recall' logo. The first 6 frames at the bottom are how he would appear to die on the screen. The black, negative outline graphics are called 'masks' and were required by the programmer to enable each graphic to pass over background graphics without making it disappear.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. Baddies who hung out of windows to fire their guns at you.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. A 6 frame explosion followed by various pick ups for a top down driving section (which was an obvious nod to Ultimate's 'Tranz Am', judging by the 2 graphics on the right from that game).

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. A 'JohnnyCab' from above and 2 baddy cars from the top down section.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. An 11 frame mine explosion and another 9 frame explosion.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. 2 more cars for the top down section.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. Various pick ups and mask graphics.

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Graphic animation frames by Mark R. Jones for the scrapped Spectrum version of 'Total Recall'. 2 of the taxi graphics.

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A mocked up title screen for the scrapped Spectrum version.

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A mocked up 'game complete' screen for the scrapped Spectrum version.

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Spectrum graphic windows by Mark R. Jones made for the scrapped Spectrum version of 'Total Recall'. Based on Steve Cain's drawings.

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Spectrum graphic windows by Mark R. Jones made for the scrapped Spectrum version of 'Total Recall'. Based on Steve Cain's drawings.

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The original loading screen for the scrapped version, used as an in game screen in the released version.

'Total Recall' design items [ add images ]

For ZX Spectrum.
Kindly provided, scanned and commented by Mark R. Jones.
Drawings by Steve Cain.
Downloaded from Mark R. Jones's Ocean Software Ltd Facebook album.

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The original 4 page games design, Page 1.

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The original 4 page games design, Page 2.

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The original 4 page games design, Page 3.

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The original 4 page games design, Page 4.

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A 3 page design update by Simon Butler. Dated 9 July 1990, Page 1.

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A 3 page design update by Simon Butler. Dated 9 July 1990, Page 2.

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A 3 page design update by Simon Butler. Dated 9 July 1990, Page 3.

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A 3 page game RE-design by Simon Butler. Dated 9 July 1990, page 1.

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A 3 page game RE-design by Simon Butler. Dated 9 July 1990, page 2.

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A 3 page game RE-design by Simon Butler. Dated 9 July 1990, page 3.

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A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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Concept Art

A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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Concept Art

A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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Concept Art

A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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Concept Art

A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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Concept Art

A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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Concept Art

A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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Concept Art

A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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Concept Art

A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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Concept Art

A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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A drawing by Steve Cain drawn in preparation of a major revamp of the design by Simon Butler after a disastrous initial design.

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Screenshot

A mock up screen made of the very first day of the project. Printed in a magazine using the WRONG colours. I had, childishly, put a graphic of a used tampon (6th graphic block along the bottom) in the screen. The magazine had obviously spotted this, changed the colours, thus making the red end green. Ahem!

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Screenshot

A later screen, but still just a mock up. Printed in a magazine. I thought I'd write 'CUCUMBER' just to see if it got printed, and it did.

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Screenshot

Screen from the 'Your Sinclair' feature from the scrapped version of 'Total Recall' on the Spectrum

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Screenshot

Screen from the 'Your Sinclair' feature from the scrapped version of 'Total Recall' on the Spectrum

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Screenshot

Screen from the 'Your Sinclair' feature from the scrapped version of 'Total Recall' on the Spectrum

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Screenshot

Screen from the 'Your Sinclair' feature from the scrapped version of 'Total Recall' on the Spectrum

'Total Recall' production information sent to Ocean, April 1990 [ add images ]

"As Ocean had procured the licence to the film the film company, Carolco, sent some information to Ocean so they could prepare for making the game. As I was involved in the game I made photocopies of everything sent".

With the kind permission of Mark R. Jones.
Photocopied and scanned by Mark R. Jones.
Downloaded from Mark R. Jones's Ocean Software Ltd Facebook album.

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Magazine Advertisements [ add images ]

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Magazine Advertisement

CU Amiga Magazine (UK) Issue #9 (November 1990). Courtesy of the Internet Archive.

Page 118

Official screenshots, art and magazine advertisements are considered promos.

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