Voodoo Castle
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The Count of Monte Cristo was eventually consumed entirely by his drive for revenge. Count Cristo, on the other hand, is merely the victim of a Voodoo curse an enemy hexed him with... an external plague more possible to reverse. Starting the game standing over his coffin, you wander the length and breadth of his castle in pursuit of a recipe and the verbal and material components needed to cast an antidote to counter his occult menace. It contains good-luck charms, the sorts of mad scientist chemical concoctions that might well yield a Jekyll-and-Hyde transformation, a flighty medium and her crystal ball, and no small quantity of juju, useful for all sorts of voodoo applications. All that and a chimneysweep trapped in the flue! The player will navigate all these and more with the trademark Adventure International VERB NOUN two-word text parser.
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Average score: 3.4 out of 5 (based on 16 ratings with 0 reviews)
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Sinclair ZX Spectrum version
A Spectrum version was released on the Scott Adams Scoops compilation.
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Voodoo Castle @ Astoundme.com
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Voodoo Castle at iFiction
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Contributors to this Entry
Game added by Pseudo_Intellectual.
Exidy Sorcerer added by Trypticon. BBC Micro, Electron, Apple II added by S Olafsson. Dragon 32/64 added by hoeksmas. Commodore PET/CBM added by vedder. TRS-80 CoCo added by me3D31337.
Additional contributors: formercontrib, LepricahnsGold, S Olafsson.
Game added July 12, 2007. Last modified February 21, 2024.