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User Reviews

Probably the finest Sierra adventure ever made. Zovni (10627) 4.8 Stars4.8 Stars4.8 Stars4.8 Stars4.8 Stars
One of the Few Great Gaming Stories Game22 (42) unrated

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.8
Gameplay How well the game mechanics work and the game plays. 4.0
Graphics The visual quality of the game 4.0
Personal Slant A personal rating of the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.2
Overall User Score (57 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Had it been released in the glory days, an adventure game of this caliber would have spawned another lengthy franchise, but our hero's two future installments would instead find their cinematic strengths sorely tested by the terrible gimmicks of their respective eras; only one would succeed. The original, however, personifies everything that the genre should and can be – whatever the fate of its successors and their still uncertain future, Sins of the Fathers has nothing to be forgiven for.
Sierra On-Line makes a splash in the history of adventure gaming with the release of Gabriel Knight: Sins of the Fathers. Under the direction of writer Jane Jensen, the first title in Gabriel Knight series is the among the first adventure games that feature fictional stories based on real life legends or events. Thoroughly researched, Jensen has brought an unparalleled sense of authenticity that draws the player deep into the game. Backed by a first-rate production including a talented Hollywood caliber voice cast, Gabriel Knight: Sins of the Fathers sets a standard for all other developers on how an adventure game should be made.
Adventure Gamers (Jan 16, 2004)
However, regardless of any technical difficulties you may face, and any slight annoyances in the implementation, I wholeheartedly recommend Gabriel Knight: Sins of the Fathers. It's a powerful, intriguing piece of work, and while not for children, it will most certainly appeal to anyone mature enough to handle its subject matter.
Quandary (Jul 21, 1997)
It's fortunate, indeed, that this game made it into our reflections as it is one of the few games in our collection that is minus its box. It now shares a home with its younger sibling, Gabriel Knight II, so it tends to get overlooked when I rifle through the cupboard to find an 'old' game to review. It 'lost' its packaging, by the way, simply because it was so impractical, a fancy box with all acute angles that was impossible to store, and fell to pieces in no time. There's a lesson here somewhere for unsuspecting gameplayers. If you can possibly avoid it, don't purchase a game with odd shaped packaging because it's bound to come to grief.
Just Adventure (Oct 28, 2002)
Every once in a while, the rare game comes along that manages to get everything right. Gabriel Knight is one of those games. From characters that are so believable they start to feel like friends, to a story that grabs you right from the beginning and doesn't let go until the final credits start rolling, GK has everything. In 15+ years of playing hundreds of adventure games, I can unequivocally state that this is one of finest I have ever had the pleasure to play. Simply put, GK is more than a classic, it is a masterpiece.
Puntaeclicca.it (Apr, 1998)
Una buona storia fa un buon gioco. Le storie di Gabriel Knight sono state ideate da una scrittrice di valore, Jane Jensen e si può affermare che, malgrado il gioco sia datato, è ancora oggi godibile ed interessante e vale pienamente la pena di giocarlo.
PC Zone (May, 1994)
If you haven't bought Gabriel Knight yet, then the CD version is the one to buy.
Adventure Lantern (Apr, 2006)
In conclusion, Gabriel Knight: Sins of the Fathers is an excellent game. It is a great deal of fun, with excellent cut-scenes and backdrops, and stirring music. The writing is very good, providing excellent characterization and a strong story. The game does have a few minor problems, but their importance diminish in the face of the many strengths of Gabriel Knight.
PC Games (Germany) (Feb, 1994)
Das hohe Niveau der Story und der Puzzles machen Gabriel Knight zu einem Spiel rein für den fortgeschrittenen Adventurer. Wer die Puzzles der ersten drei Spieltage (das Adventure ist in zehn Spieltage aufgeteilt) gelöst hat, kann sich dann allerdings kaum mehr vom Monitor trennen. Während man zu Spielbeginn noch etwas unbeholfen und ohne ein bestimmtes Ziel vor Augen an den verschiedenen Schauplätzen herumstochert, schnürt sich nach einigen Abenden förmlich ein unsichtbarer Strick um Gabriels Hals. Man wird beschattet und die Zeit scheint einem regelrecht durch die Finger zu rinnen. Das Spiel wurde wirklich intelligent gemacht. Tiefpunkte oder Durchhänger im Spielfluß gibt es lediglich durch drei oder vier Rätsel, die den Verstand wirklich zum Kochen bringen können. Mit dem Schwierigkeitsgrad wurde an manchen Stellen tatsächlich etwas übertrieben. Ansonsten kann man Sierra nur gratulieren. In der Sparte der Kriminal-Adventures steht Gabriel Knight sicherlich an der Spitze.
PC Joker (Jan, 1994)
Die Ähnlichkeiten mit „Laura Bow II“ erstrecken sich auch auf die musikalisch sprechend begleitete Grafik, deren sammelfähiger Inhalt aufgrund seiner Winzigkeit oft nur schwer zu entdecken ist. Ungeduldige Naturen dürften sich darüber hinaus über die ziemlich langwierigen Unterhaltungen ärgern, zumal die Story zunächst relativ zäh vorankommt und mit teilweise äußerst happigen Rätseln gespickt ist. Der mitlaufende Recorder macht allerdings vieles leichter, und der Steuerung kann man nur vorwerfen, daß die Iconleiste mit Funktionen fast schon ein bißchen überfüllt ist. Wer auf englische Sprachausgabe Wert legt, muß zur mittlerweile hoffentlich erhältlichen CD-Ausgabe greifen, wer den Voodoozauber in Deutsch erleben will, sollte die übersetzte Diskversion abwarten.
GamersHell.com (Oct 16, 2000)
What I really liked about this game is that it's more..., "serious". I mean games like Leisure Suit Larry are really funny and all, but not many are meant to be scary etc. Another thing is the difficulty of the game, which is higher than your average game.. You see now you get to translate stuff, listen to tapes from people you've interrogated, and basicly forcing you to think more. If only they could have put in a different voice and the game would be in my opinion really great. Speaking of voices, the secretary's voice sounds like Daria on MTV so if you like her then you'll like the secretary.
Ein schwach designtes Adventure, das nur durch die halbwegs originelle Story, Qualitäts-Grafik (tolle Zwischensequenzen!) und die stattliche Komplexität noch Mittelmaß-Regionen in der Gesamtwertung erreicht. Die spielerischen Fiesitäten in Gabriel Knight lassen sich nur mit einem üblen Voodoo-Fluch erklären.
What takes the game past "palatable" and even "fun" to "wholly engrossing," on the other hand, is a combination of good acting, good plotting, and good scripting, plus art and music effective enough to permit a real suspension of disbelief. Looking back on the game after you've finished it, it's easy to see that, with all its faux-mythic huggermugger and hysterical visions of evil. Gabriel Knight is really a preposterous bit of silliness - but then again, that's also true of Fred Astaire dancing on the ceiling, Arnold blowing up buildings, Harrison Ford fending off Thuggees with his bullwhip, and Anthony Hopkins slavering over hi fava beans. Like these bits of cinematic history, but unlike most computer games even today, Gabriel Knight is top-notch, Hollywood-quality entertainment. If we are lucky, it might be the start of a trend.

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