BattleTech
Moby ID: 107579
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Windows credits (2018)
377 people (347 professional roles, 30 thanks) with 426 credits.
Harebrained Schemes: Project Leads |
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Game Director | Mike McCain |
Art Director | Mike McCain |
Executive Producer | Jordan Weisman |
Lead Producer | Christopher Klimecky |
Campaign and Story Producer | Mitch Gitelman |
Engineering Director | Chris Aardappel |
Harebrained Schemes: Engineering |
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Lead Sim-Game Engineer | Aljernon Bolden |
Principal Gameplay Engineer | Andy Seavy |
Principal Mechbay/Lab, Audio Engineer | Brenton Malinski |
Principal AI Engineer | Dave LeCompte |
Principal Tools Engineer | Chris Eck |
Principal Infrastructure | Garret Jacobson |
Principal Network Engineer | Julie Iaccarino |
UI Engineers | Evan Lewis, Tom Hunt, Justin Wright |
Core Tech Engineers | Aidan Nabass, Kasiah Butler |
Build Engineer | Jesse Gennrich |
Contributing Engineer | Sheridan Thirsk |
Harebrained Schemes: Design & Writing |
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Lead Designer | Kiva Maginn |
Principal AI Designer, Mission Designer | Kevin Maloney |
Principal Writer | Andrew McIntosh |
Mission Designer | Andrew McIntosh |
Principal Procedural Mission Designer | Connor Monahan |
Systems Designer, Mission Designer | Tyler Carpenter |
Systems Designer, UI/UX Designer | Ryan Burrell |
Technical Designer | Raymond Wood |
Content Writers | Raymond Wood, Brian Poel |
Contributing Systems Designer | Trevor King-Yost |
Contributing Content Writers | Mike Mulvihill, Joseph Nathan Weisman |
Playtester | Mike Mulvihill |
Harebrained Schemes: UI/UX Team |
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Lead Sim-Game UI/UX Designer | Christopher Rogers |
Lead UI/UX Technical Designer | Erik Fleuter |
UI/UX Technician | Reilly Long |
UI/UX Artist | Spencer Lee Curtis |
Contributing UI Technician | Justin Hamm |
Contributing UI Artist | Valerie Nunez |
Contributing Graphic Designer | Jon Kay |
Harebrained Schemes: Technical & Character Art |
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Lead Technical Artist | Mike Hines |
Principal Character Pipeline, Technical Artist | Steven Rynders |
Principal Lighting & Rendering, Technical Artist | Lee Scheinbeim |
Principal Visual Effects Artist | Will Avery |
Principal Character Design, Concept Artist, Cinematic Artist | Joel DuQue |
Concept Artist, Cinematic Artistz | Jenn Majkrzak |
Principal Animator | Hollie Mengert |
Principal 3D Character Artist, External 3D Art Lead | Maury Weiss |
Contributing Technical Artist | Gabe McCauley |
Contributing Character Pipeline Artist | Doug Magruder |
Harebrained Schemes: Environment Art |
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Lead Environment Artist | Matthew Lucas |
Environment Artist | Tristin Ismael, Zach Hartiage, Cassidy Aquilino-Berg, James Ball |
Harebrained Schemes: Quality Assurance |
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Lead QA Technicians | Marcus King, Jeffrey Wade, Jennifer Boespflug Dotson |
Developer QA Technicians | Andrew Ho, Travis Johnson |
Playtester | Michael Dalzen |
Customer Support | Michael Dalzen |
Harebrained Schemes: Studio Operations |
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CEO | Jordan Weisman |
Chief Creative Officer | Jordan Weisman |
President, Studio Manager | Mitch Gitelman |
Chief Financial Officer | Joe DiNunzio |
Studio Creative Directors | Mike McCain, Christopher Rogers |
Studio Engineering Director | Chris Aardappel |
Studio Executive Producer | Christopher Klimecky |
Director of Operations, HR Manager | Brian Poel |
Community Manager | Robin Gitelman |
Contributing Community Manager | Kayla Freer |
IT Administrator | Sean Matheis |
Office Administrator | Pamela Eisen |
HBS External Talent |
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Music Composer | Jon Everist (everistsound.com) |
Audio Director | Rob Pearsall (ripstreetaudio.com) |
Cinematic Mixing & Additional Sound Design | Chris Burgess |
Voice Recordings Editors | Grey Davenport, Thornton Prime |
Cinematic Motion Graphic Artist | Loïc Bramoulle |
Cinematic Artist | Ben Zweifel |
Character Portraits | Lisa Heidhoff |
Editor | Elisa Mader |
Editor, Additional Writing | Chrysoula Tzavelas |
Vehicle Concept Artists | Duane Loose, Marco Mazzoni |
3D Vehicle Artist | Victoria Passariello |
Additional Vehicle Art | Hector Gomez, Sankalp Chandra, Stuart McReath, Damian Nachman, David Stingl |
Additional Art | Dimitrije Miljus, Jorge Velez, Logan Pearsall, Dave Kaye |
Lead Comstar Mod/Admin | Cmdr Dunsail |
Lore Consultant | Randall Bills |
Accounting | Rebecca Marcy (ebsnw.com), Sejla Hasic |
Playtesting | Matt Shimkus |
Additional Writing | Matt Shimkus |
Voiceover |
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Kamea Arand | Gin Hammond |
Santiago Espinosa | Trendane Sparks |
Raju "Mastiff" Montgomery | Michael D. Blum |
Victoria Espinosa / Computer | Lauren Pearsall |
Alexander Madeira | Allan Aquino |
Darius Oliveira | Drew Hobson |
Sumire Meyer | Patty Pomplun |
Dr. Farah Murad | Alaji Marie |
Yang Virtanen | Rick Roemer |
Samuel Ostergaard | Elias Toufexis |
Mechwarriors | Abby Nathan, Alaji Marie, Allan Aquino, Bradley D. Meyer, Brian Pucheu, Brittany Menzies, Chad Fischer, Cheryl Platz, David Liu, Jaiyn Green, Larissa Schmitz, Lauren Pearsall, Matt Gilbert, Matthew Posner, Misty Doty, Patty Pomplun, Rob Pearsall, Ryan Reese-Beltrand, Skye Stephenson, Tanesha Ross |
Additional VO | Andrew Ho, Andrew McIntosh, Brian Pucheu, Cher Pearsall, Gin Hammond, Marcus King, Matt Gilbert, Matthew Lucas, Matthew Posner, Mitch Gitelman, Rob Pearsall, Robin Gitelman, Ryan Burrell |
Music Recording |
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Orchestra Production & Contracting | Dynamedion |
Session Management | Marcell Kelleman |
Session Producer | David Christiansen |
Orchestration | Stan LePard |
Music Recording: Budapest Symphonic Scoring Orchestra |
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Conductor | Peter Pejtsik |
Recording Engineer | Miklós Lukács Sr. |
Pro Tools Operator | Gabor Bucko |
Music Recording: Brandenburg State Orchestra Frankfurt |
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Conductor | Christian Frank |
Recordings Producer & Mixing Engineer | Christopher Tarnow (GENUIN recording group - Germany) |
Recording & Editing Engineer | Thomas Bößl |
Music Recording: Soloists & Choir |
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Solo Cellist | Erika Kádi |
Recording Engineer | Tamás Kurina (@ Studio TomTom - Budapest) |
Music Recording: Members of the Latvian Radio Choir |
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Conductor | Kaspars Putnins |
Recording Engineer | Varis Kumins |
Editing Engineer | Christian Writz |
Mixing Engineer | Mattias Wolf |
Solo Vocalist | Emily Ridgway |
Additional Vocals - Recorded at Everist Sound LLC | Tessa Pompa |
Project Babies |
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Project Babies | Theodore Jacobson (Teddy), Amelia Maloney, Alexander Aardappel, Halliday Erickson-Rogers |
Project Special Thanks |
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Project Special Thanks | To all the husbands; wives; partners; children; and significant others who supported our team throughout the years it took to make this game., To all our Kickstarter Backers; without whom this game would not exist. Your continued faith in and support of GBS has been the energy that keeps us going., Daeron & Phil @ No Guts; No Galaxy, Hyper RPG, Mike Oliver, Brent Evans (@ Catalyst), Battletech Forum Mods - Stjobe; Flamestalker; Meisoohaityu; Timaeus; and especially Havamal and CmdrDunsail. You are what community is all about., Our ''Friends and Family'' playtesters, Everyone who has helped us [and visited us] at trade shows and conferences! |
Team Shout-Outs |
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jw | To, Morton Weisman, Judy Weisman, Dawne Weisman, for their ongoing significant support of HBS. |
mm | Dad: Thanks for trying to play the board game with me when I was a kid. You were a good sport. |
ck | To Erika; Alex and Erik; who continue to support this amazing rollercoaster [and hopefully enjoy the results!] |
tc | Thanks to all of the #DFA fans from around the world! |
ah | To Jing: I loved working on this game; but I worked even harder on it for you. |
ajb | Thank you to my guiding light Liz who'd been with me every step of the way |
rb | Unending thanks to Brenda and Jules for sticking with me on this adventure. I love you. |
gj | Shout out to coffee. I've had a lot this project. And of course; I've love to thank my wife Michelle. |
avs | To B.B.; Ritzy; Andreas; Ruben; and Ingrid |
jg | Natalia; your unending support makes anything possible. |
el | Thanks to the SotFA gang and Heather for keeping me going |
mh | Thanks to, Jen Lyman, for keeping me going! |
In Memory |
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In Memory | For, Pamela Eisen, who for the last 17 years encouraged and supported us all in the creation of games and the enjoyment of life |
Battletech Project External Vendors: CGBot |
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3D Character Creation & 'Mech Texturing | Ramsés Alfredo Rayón Picazo, Daniel Becerril, Corina B. Holguín Huerta, Martín Eduardo Gámez Bañuelos, Korina Leal González, Alejandro Cárdenas, Jorge Aguilar Flores, Fernando Muñoz López Velarde, Jorge Ferretiz, Kathy Amell, Tiffany Hinojosa, Cesar Romo, Alfredo Iván Garza Herrera, Hector Del Rio, Luis Angel Martínez, Sofía Medellín, Jorge Rodríguez, Mauricio Llano Juárez, Omar de la Garza, Luis David Guzmán, Luis Angel Servin Martinez, Felix García, Jonathan Gonzalez, Justo Figueroa, Carlos Federico Bonilla Arriola, Elba Martinez, Fernando Mata Vazquez, Omar Raul Medina, Julian Cano, Ramiro Mendoza, Ernesto Quiroz, Octavio Rodriguez, Edwin Barrera |
Battletech Project External Vendors: Voracious Games |
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Additional Event Illustrations | Aryo Jati Pramono Darmawan, Sengamphon Lattanavong, Anguel Bogoev, Hope Lee |
Battletech Project External Vendors: Testronic Labs |
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QA Manager | Adam Biwojno |
QA Project Manager | Elżbieta Pustuł |
QA Project Lead | Adrian Rutkiewicz |
Functionality QA Technicians | Jakub Zaniewicz, Ksenia Zolkiewska, Marcin Bajewski, Paweł Pazdyka, Tomasz Tomaszewski, Zbigniew Zylm, Zofia Jurek |
Battletech Project External Vendors: VMC (Network Testing) |
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Test Manager | Marc-André Legault |
QA Lead | David Tan |
QA Testers | Jeremy Hefter, Jimmy Ly, Peter Reid, Steve Meldrum |
Paradox Interactive: Paradox "Battletech" Team |
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Lead Producer | Ashkan Namousi |
Senior Producer | Joseph Borthwick |
Product Manager | Bevan Davies |
Project Marketing Manager | Malin Castegren |
Marketing Producer | Anders Carlsson |
Community Manager | Zeke Lugmair |
Partner Account Manager | Andreas Walther |
Performance Marketing Manager | Mi Ahnhem Thomsen |
QA Project Coordinators | Pontus Anehäll, Artur Foxander, Carlos Muñoz Diaz |
Paradox Interactive: Management |
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CEO | Fredrik Wester |
CFO | Alexander Bricca |
COO | Susana Meza Graham |
CPO | Mattias Lilja |
CIO | John Hargelid |
Paradox Interactive: Products |
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Chief Product Officer | Mattias Lilja |
Paradox Interactive: Product Management Team |
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Product Managers | Marco Behrmann, Bevan Davies, Stefan Eld, Tomas Härenstam, Jakob Munthe, Sandra Neudinger, Florian Schwarzer |
Associate Product Manager | Gustav Groth |
Paradox Interactive: Production Team |
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Production Manager | Jörgen Björklund |
Senior Producers | Staffan Berglén, Joseph Borthwick |
Producers | Robin Cederholm, Nils Hallberg, Ashkan Namousi, Niklas Lundström |
Associate Producers | Angelica Uhlan, Nikhat Ali |
Paradox Interactive: Product Verification |
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VP Product Verification | Doru Apreotesei |
Paradox Interactive: Product Verification Support Team |
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Game Design Specialist | Brett Scheinert |
Paradox Interactive: User Research Team |
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User Research Team LEad | Jean-Luc Potte |
User Researchers | Henrik Edlund, Tobias Viklund, Jonathan Bonillas |
User Research Participant Coordinator | Anna Ström |
Paradox Interactive: QA Team |
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Senior QA Manager | Artur Foxander |
QA Manager | Loke Norman |
Experienced QA Testers | Pontus Anehäll, Niklas Ivarsson, Maciej Mazurek, Carlos Muñoz Diaz |
QA Testers | Emil Andersson, Erik Elgerot, Kimberly Stinson, Roeland Weckx |
QA Compatibility Specialist | Jonathan Cole |
Paradox Interactive: Customer Relationship Management & Commerce |
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Commerce Manager | Mats Wall |
Direct Sales Developer | Daniel Lagergren |
UX Designer | David Zardini |
CRM & Loyalty Manager | Emma Jonnerhag |
CRM Specialist | Justyna Kaletka |
Paradox Interactive: Marketing |
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VP Marketing | Daniel Goldberg |
Creative Director of Marketing | Steven K. Wells |
Product Marketing Managers | Malin Castegren, Filip Sirc, Sebastian Forsström, Sean Greaney, Paula Thelin |
Content Producers | Marcus Herbertsson, Anders Carlsson, Max Collin, Adam Skarin, Niklas Johansson |
Event Production Manager | Veronica Gunlycke |
Performance and Community Team Lead | Luciana Oliveira |
Performance Marketing Managers | Michiel Van Loo, Stefan Wallin |
Senior Community Manager | Susie McBeth |
Community Managers | Zeke Lugmair, Christian Daflos, Björn Blomberg |
Forum & Support Manager | Christian Arvidsson |
Commerce Manager | Mats Wall |
Direct Sales Developer | Daniel Lagergren |
UX Designer | David Zardini |
CRM & Loyalty Manager | Emma Jonnerhag |
CRM Specialist | Justyna Kaletka |
Partner Manager | Johan Bolin |
Partner Account Managers | Fang Chen, Viktor Stadler, Andreas Walther |
Store Coordinator | Josef Ost |
Paradox Interactive: Business Development |
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Vice President Business Development | Shams Jorjani |
Business Developers | Nils Brolin, Magnus Lysell |
Acquisition Associate | Hanna Lindell |
Devops | John Adolfsson, Alexander Altanis, Ellen Andersson, Mikael Berg, Simon Haggren, Ida Hedberg, Kristian Laustsen, Johan Li, Christian Rothe, Anders Törlind, Tomas Ver ekys, Anton Wermelin |
Analytics | Kamilla Csonka, Alexander Hofverberg, Steacy Mcilwham, Niklas Nordansjö, Natalie Selin, Anabel Silva Rojas, Kayle Sneed, Mathias von Plato, Johanna Uddståhl-Friberg |
IT | Thomas Ekholm, Johannes Ek, Richard Lindkvist, Rick Wacey |
Paradox Interactive: Finance & Legal |
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Finance | Gabriel Andersson, Angelica Halme |
Legal | Juliette Auverny-Bennetot, Måns Byröd, Narin Karadaghi |
Quality Assurance by Enzyme |
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Head of Production | Sandra Malenfant |
Project Manager | Thomas Christopher Mann |
Team Manager | Dominic Corbeil |
Lead Tester | Frédéric Turgeon |
Testers | Simon Couture, Jean-Mathieu Diard, Catherine Kinsbergen, Jean-Sebastien Laganiere, Christopher Langlois, Frédéric Lemieux |
Quality Assurance by Testronic Laboratories |
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QA Manager | Adam Biwojno |
QA Project Manager | Elżbieta Pustuł |
QA Project Lead | Adrian Rutkiewicz |
Functionality QA Technicians | Cezary Zaporowski, Daniel Brener, Jakub Karny, Krzysztof Kępa, Piotr Gołosow, Piotr Nam Doan, Przemysław Zabiegała, Ryszard Bartocha, Sławomir Zarzecki |
QLOC S.A. |
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General Manager | Adam Piesiak |
Business Development Director | Paweł Ziajka |
Business Development Manager | Katia Krasenkowa |
Director of Quality Assurance | Sergiusz Ślosarczyk |
QA Project Manager | Marcin Górniak |
QA Lab Managers | Łukasz Mirosławski, Paweł Strzelczyk |
QA Team Leader | Piotr Salamonowicz |
QA Testers | Ewa Angielska, Piotr Badurek, Patrycja Biernacka, Szymon Frątczak, Paweł Laskowski, Tomasz Lisek, Łukasz Mitka, Filip Ostrowski, Michał Pazio, Rafał Radomski, Sebastian Stolarczyk, Łukasz Szczęsny, Piotr Wojtania, Bartłomiej Wyciszkiewicz, Jacek Zbikowski |
IT Manager | Tomasz Dziedzic |
Legal |
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BattleMech design and modeling created by | the talented concept and 3D artists at Piranha Games and are used under license |
Made with | Unity |
Powered by Wwise © 2006-2018 | Audiokinetic Inc. |
Copyright© 2018 | Harebrained Holdings Inc. |
MechWarrior and Battletech are registered trademarks of | Microsoft Corporation |
Published by | Paradox Interactive AB |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Surviving Mars, a group of 101 people
- Age of Wonders: Planetfall, a group of 98 people
- Imperator: Rome, a group of 95 people
- Crusader Kings II: Holy Fury, a group of 92 people
- Crusader Kings II: The Reaper's Due, a group of 83 people
[ Upgrade to MobyPro to view more! ]
Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Adam Piesiak on 161 other games
- Paweł Strzelczyk on 133 other games
- Sergiusz Ślosarczyk on 131 other games
- Paweł Ziajka on 129 other games
- Adam Biwojno on 115 other games
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Credits contributed by Patrick Bregger.