User Reviews

No Need 4 Movies From Now On MAT (190255) 4.86 Stars4.86 Stars4.86 Stars4.86 Stars4.86 Stars
This game ranks up there with Goldeneye, the only other good Bond game. Jester236 (39) 4.14 Stars4.14 Stars4.14 Stars4.14 Stars4.14 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.4
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 2.9
Sound / Music The quality of the sound effects and/or music composition 3.1
Story / Presentation The main creative ideas in the game and how well they're executed 3.3
Overall User Score (14 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Even though the game itself is quite easy, the multiplayer is strong and keeps you coming back for more. There are of course hidden unlockables to find and extend the life of the game. Overall, Nightfire is a huge treat for a true Bond and FPS fan. It will last you until the next stellar Bond game comes out with its ultra impressive multiplayer and in-game movies. I must add that I have played all the Nightfire versions fully through (GCN, PC, PS2 & Xbox) and I have found that not only is the Xbox version the easiest to get used to, but it does have slightly better graphics than the others. Add to that, the GameCube version has terrible controls and you come with the conclusion that you should buy the Xbox version of the game if you own more than one next-gen console.
89 (Jan 21, 2003)
Eräs tärkeä aspekti jota en peliseuran puutteessa voinut testata on moninpeli. Kuulopuheiden perusteella se kuitenkin on hyvin toteutettu, mihin viittaavat monet pelitilat ja bonukset - enkä oikein näe miten homman voisi sählätä, kun löytyy kunnon aseet ja toimivat kontrollit. Kuitenkin jo yksinpelinsä perusteella Nightfire on puutteineenkin hankinnan arvoinen. Hyvien pelaajien kannattaa tosin unohtaa vakiovaikeustaso ja hypätä suoraan korkeammalle.
85 (Dec 08, 2002)
Auch in seinem neuesten Abenteuer schafft es James Bond nicht, an alte Goldeneye-Zeiten anzuknüpfen. Bond-Atmosphäre ist dank schöner Frauen, zahlreicher Gadgets und vor allem den Pierce Brosnan-Texturen zwar zur Genüge vorhanden und auch die immer wieder eingestreuten Fahr- und Geschütz-Abschnitte bringen Abwechslung, doch unter dem Strich ist Nightfire nur ein Shooter unter vielen - allerdings ein empfehlenswerter Vertreter. Insgesamt ist der diesjährige Bond zwar unterhaltsamer und anspruchsvoller als die letztjährige Ausgabe, doch wesentliche Neuerungen muss man mit der Lupe suchen. Auch die technische Seite kann nur eingeschränkt überzeugen.
While not the best first person shooter on the Xbox, Nightfire does an admirable job of capturing the essence of a Bond film and should please the majority of 007 fans. I know I'm stacking it in my "keeper" pile.
IGN (Nov 19, 2002)
NightFire is a fun Bond game. It's a hell of a solid 007 outing, too, whether it's a great first-person shooter or an enjoyable racer you're after. And yet, while I admire EA's decision to mingle several gameplay types into one package, I would have preferred it if NightFire were a first-person shooter and nothing else because frankly, that's where it excels.
TeamXbox (Dec 10, 2002)
The James Bond franchise has had us hooked since the N4’s GoldenEye wowed us all, and Nightfire certainly continues to hold our interests in what’s to come next. However, Nightfire was a bit short, even though you could play the game at different difficulty levels. If you play through the game on the easier setting, it is worth it to go through the game on the harder settings, but you will still find that the game is relatively short, leaving you wishing for a few more levels to fulfill your craving for what the game does so well…entertain you while making you feel like the Bond man himself. If you were a fan of GoldenEye, but have felt that recent Bond titles have fallen short, pick up Nightfire for a recharge in what we hope will be a new era of Bond action.
GameZone (Dec 15, 2002)
007 Nightfire is not a bad game at all – in fact; you’re in for a nice adventure. The single-player mode is fun and varied, and the multiplayer mode is solid, if a little lacking. Don’t hesitate to check it out if you’re longing for some James Bond action, or maybe just a new action game; it may be the best Bond title since Goldeneye 007.
GamePro (US) (Nov 19, 2002)
In its previous 007 titles, EA banked more on the quality of the license than on the quality of its games. With NightFire, EA reverses that trend and deploys a solid first-person shooter. It's still not a landmark game, but it's at least a good one.
GameSpy (Dec 04, 2002)
NightFire is a good solid action game that 007 fans will enjoy. It looks, sounds, and plays the best on the Xbox, so if you're looking for an interesting and fun alternative to the other FPS titles out there, NightFire is a sweet single-player experience with a decent amount of replayability. Twice as many stages would have been nice, but you'll come back for more and more if you're truly a wannabe spy at heart.
Power Unlimited (Dec, 2002)
Voor spy wannabees is dit een aangenaam en gelikt Bond avontuur. Het is nog geen GoldenEye maar beduidend beter dan Agent Under Fire.
GameSpot (Nov 25, 2002)
While NightFire is hurt by its relatively short length, the game's single-player mode is well constructed, and its multiplayer mode is good too. If you're a fan of multiplayer first-person shooters, NightFire has a nice selection of options, though a multiplayer-focused game like TimeSplitters 2 does a better job in this department. Those purely looking for a first-person shooter won't find that NightFire is the best choice around, but as a Bond game, NightFire successfully re-creates the style, presentation, and action of its source material.
Nightfire is a game full of payoffs; that is, it makes all the right moves in all the right places. But that’s all it does. If a game could be shoved through a cookie-cutter and placed on store shelves, NightFire would fit the bill perfectly. That being said, if I’m going to play a game built around focus-testing and corporate bureaucracy (“Gentlemen, we need a game that will make us a lot of money. Suggestions?” “How about a James Bond game that has something to do with nukes?” “Brilliant, Johnson! You’re getting a big raise!!”), I’m glad it’s from EA. Trite or no, this is a decent title from a company that has continually shown a tradition of gaming excellence.
007: Nightfire is classic Bond at its best. Every aspect of the game just screams BOND, from the superb single-player to the addicting multi-player. This year's incarnation is every bit of fun as last year's. You'll quickly be drawn into the game as you flip through your Q-gadgets and arsenal of weaponry while infiltrating enemy bases. The wide assortment of items at your disposal makes Nightfire also very strategic.
Like Bond himself, NightFire is far from perfect but always engaging, getting mileage from the equivalent of a wink and a smile even despite the obvious faults.
Det känns som om Electronic Arts får bråttom att introducera så många olika spelstilar som möjligt. Vi får bekanta oss med undervattensfärder, flygning, rally och rymdresor i en rasande takt. Och så helt plötsligt får spelet ett snopet slut. Därmed är det inte sagt att Nightfire är fattigt på upplevelser. Tvärtom. Gillar man att leka med Q:s alla tekniska finesser, skjuta skurkar på löpande band och flambera onda kvinnor med rymdraketer så passar det här spelet alldeles förträffligt. Det är som sagt ett typiskt massmarknadsspel som levererar action utan innovationer, anpassat för alla.
Game Critics (Dec 18, 2002)
Nightfire is exactly what I expected it would be. Full of Bond clichés and all of the predictability one would expect from the franchise, it's an unsurprising yet satisfying revisiting of the GoldenEye 007 gamplay formula. A little more challenge, depth, and length with the trimming of the lame on-rails levels would have made this one a near classic. As it is, though, it's an above-average shooter with just enough variety and charm to make the familiar trip worth your time.
65 (Nov 28, 2002)
On reste finalement pas mal déçu de ce nouveau James Bond. L'absence de véritables nouveautés associée à une réalisation plutôt quelconque nous font une nouvelle fois regretter l'époque bénite où l'espion se produisait sur N64 dans Goldeneye.
007: Nightfire‘s multiple play styles maintain gameplay freshness throughout, the storyline is suitably complex and the multiplayer mode is fully developed. However, the short life span of the single-player campaign and the lack of any outstanding features make this offering falter when compared to other first-person shooters like Halo and Timesplitters 2. Bond fans will find 007: Nightfire an enjoyable escapade rivaling any other 007 release, but Xbox offers too many high-quality first-person titles to make this one worth more than a rental for most players.
Gamekult (Nov 27, 2002)
Malgré de nombreux atouts en main, James Bond 007 : Nightfire peine à surpasser son prédécesseur. La durée de vie très courte, son intérêt inégal et sa réalisation pas toujours bien optimisée rendent l'investissement un poil élevé, même s'il faut reconnaître que ce titre plaira sans réserve à tous ceux qui se passionnent pour James Bond. Pour les autres, TimeSplitters 2 fera certainement mieux l'affaire tant en solo qu'en multijoueurs, mais James Bond 007 : Nightfire n'en demeure pas moins un jeu sympathique.
Games TM (Dec, 2002)
Sure, it makes a few mistakes along the way and it's certainly not the greatest FPS game around at the moment, but NightFire is easily the best non-GoldenEye Bond outing since TWINE on the N64. Well worth a look, even if you're not a huge Bond fan.