Apex
aka:
Racing Evoluzione
Moby ID: 17839
Xbox credits (2003)
196 people (178 professional roles, 18 thanks) with 210 credits.
Credits |
|
---|---|
Original Concept | Arthur Houtman |
Project Development | Milestone srl |
Project Design | Sébastien Chaudat, Arthur Houtman, Antonio Farina, David John Yerkess |
Infogrames Europe |
|
Vice President Publishing | Christelle Gesler |
Vice President Product Development | Arthur Houtman |
Head of Racing Studio/Executive Producer | Richard Courtois |
Senior Producer | Sébastien Chaudat |
Producer | Noël Kechichian |
Licensing Manager | Fabrice Gatti |
Approval Co-ordination | Patricia Barriere |
Legal Adviser | Aline Novel |
Legal Administrator Support | Caroline Brunel |
Vice President | Larry Sparks |
Marketing Director | Frank Heissat |
Marketing Manager | Cyril Voiron |
Product Marketing Manager | Antoine Molant |
Head of Communication | Adeline Tiengou |
Racing Studio Marketing Asset Manager | Alexis Vanot |
Marketing Services Director | Emmanuelle Tahmazian |
Creative Studio Manager | Patrick Chouzenoux |
Design Studio Manager | Rose-May Mathon |
Design Studio Team | Jérome Gouvenot, Vincent Hattenberger |
Media Studio Manager | Eric Baesa |
Media Studio Team | Neil Baltzer |
Marketing Communication Manager | Cécile Gillet |
Marketing Communication Team | Jenny Clark, Marie-Emilie Requien, Nadja Manseur |
Production | Nadine Lesourd |
Co-ordination | Patricia Barriere, Catherine Esteoule-Bado |
Localization Support Group Manager | Sylviane Pivot-Chossat |
Localization Project Managers | Claudia Barbone, Beatrice Egea Rodriguez, Maud Favier |
Localization Technical Consultant | Fabien Roset |
Translation Project Manager | Heather Riddoch, Monika Steinhauer |
CPSG Manager | Rebecka Pernered |
CPSG Team Product Planning Co-ordinator | Sophie Wibaux-Meliet |
Master Certification Co-ordinator | Jérôme Di Tullio |
Printed Materials Certification Co-ordinator | Caroline Fauchille |
Gameplay Evaluation Manager | Dominique Morel |
GES Team Gameplay Analyst Senior | Emmanuel Desmaris |
Gameplay Analyst | Jean-Yves Lapasset |
Qualitative Design | Emmanuel Desmaris, Jean-Yves Lapasset |
QA Manager | Olivier Robin |
QA Debugging Supervisor | Bruno Trubia |
Debugging Co-ordinator | Matthieu Fléchaire |
Pre-Mastering | Stéphane Entéric, Philippe Louvet |
Car Design Supervision | Noël Kechichian |
Infogrames Studios Asia |
|
Production Services Director | Thomas Schober |
Production Coordinator | Alex McNeilly |
Art Supervisor | Eve Penford, Darren Quah |
Technical & Art Supervisor | Rod Green |
3D Artist | Nigel Brockbank |
External Studios / Freelance Artists | Chris Wise, GlassEgg Digital Media C4, Alive Interactive, Ludovic Guerin (Freelance - Car improvement and modelization) |
Infogrames Sheffield House Motion Capture Manager | Tony Willis |
Sound Creation | Innerwaves |
Production Manager | Sylvain Chapuis |
Project Manager | Cecile Schudy |
Lead Sound Design | Maelig Bidaud |
Sound Designer | Florian Du Crest, Jean Ducimetierre, Raphaël Monier |
Engine Sounds Recording Support and artistic direction | JL Prod |
Recording session supervision | Noël Kechichian |
Music Production Artistic Direction | Innerwaves |
In-game music sourced, composed, and arranged by | Eric Caspar |
Car Design Contest |
|
School | Elisava, Strate College, Ecole Des Beaux Arts, Institut Superieur de Design, Instituto Europeo di Design |
Designer Students | Joseph Mas Bo, Bern Bonadeu Sans, Diego Gamez Esmerado, Jean Francois Guillon, Jean Charles Verbaere, Manuel Derler, Raphael Le Masson, Thomas Bergeron, Virgilio Fernandez Hernandez, Mayoll Rodriguez Macias, Luis Bellaubi I Portella, Jaume J Jane Bido, Giuseppe Busalacchi, Alex Caparros Jorge, Sami Laine, Roman Miskov, Damien Saumureau, Jean Philippe Brault, Emeric Blanchard, Gregory Hoogstoel, Augustin Boisleux, Gregory Boucly, Alexandre Cornaert, Sergio Corradino |
Jury President | Antonio Farina |
Jury Members | Gael Brianceau, Nicolas Gourdol, Jeff Bernede, Christian Courtel, Sergio Baratto, Arthur Houtman, Sébastien Chaudat |
Licensors |
|
Manufacturers List | Lotus, Ascari, Toyota, Mitsubishi, Mercedes, Ford, Jaguar, Aston Martin, Renault, General Motors, Dodge, Devil, Pirelli, Bridgestone |
Special Thanks |
|
Microsoft | Alistair Bodin |
Microsoft Technical Team | Mark Thomas |
Racing Studio | Hugues Ricour, Olivier Raffard, Stéphane Calixte, Eric Sterling Collins, Mr Baratto, Michel Stojkovic |
Mercier Gray | Gemma Cox, Lau Glendinning |
Couchlife and Joystick Junkies | Sergio |
Digital Progressions | Malcom Tween |
Infogrames, Inc. |
|
Studio Sr. Vice President | Jean-Philippe Agati |
VP Product Development | Steven Ackrich |
Producer | David T. Brown |
VP Marketing | Steven M. Allison |
Director of Marketing | Jean Raymond |
Product Marketing | Tom Richardson |
PR Manager | Matthew Frary |
VP Marketing Services | Gale Alles |
Director of Creative Services | Steve Martin |
Graphic Designer | Erica Hoppe |
Graphic Artst | Shawn Monroe |
Traffic Manager | Kathryn Lynch |
Director of Editorial & Documentation Services | Elizabeth Mackney |
Documentation | Christopher Dawley |
Senior Manager Strategic Relations | Joy Schneer |
First Party Relations | Cecilia Munoz |
Executive Producer - Online | Jon Nelson |
Producer - Online | Kyle Peschel |
Online Marketing | Sara Borthwick |
V.P. Quality Assurance & Technical Support | Bob Foscolo |
Director of Publishing Support | Michael H. Gilmartin |
QA Supervisor | Jeffrey L. Loney |
QA Lead | Chris Dawson |
Asst. QA Lead | Michael Griffin |
Testers | Noah Perlite, Mark Brand, Brandon Harry, Arthur Long, Tom Andrade |
Special Thanks | Jason Bell, James Gaines, David Gaines, Patricia Swanson, Lorraine Garcia, Simon Miller, Ann E. Kronen, Wiebke Vallentin, Steve Cavazos, Shanielle Gardner, Becca A., Mr. Soop |
Milestone srl |
|
Managing Director | Antonio Farina |
Project Manager (Planning, Coordination and Control) | Lothar Peckelsen |
Product Manager (Technical Game Management) | David John Yerkess |
Junior Game Designer (Game Design Support) | Luca Zucconelli |
Lead Programmer (Car Physics and Playability Development) | Stefano Lecchi |
Senior Programmer (Car Physics Development) | Ivan Del Duca |
Senior Programmer (AI Devlopment) | Giorgio Beccalli |
Lead Programmer (3d Engine Development Supervision 3D Tools and Converters Development) | Andrea Martinoli |
Senior Programmer (3D Engine Development (Core)) | Simone Balestra |
Senior Programmer (3D Engine Development (Core) 3D Tools and Converters Development) | Luca Padovani |
Senior Programmer (3D Engine Development, Light & Shadow Management, 3D Tools and Converters Development) | Giovanni Rovatti |
Senior Programmer (3D Engine Development (effects), 3D Tools Development) | Mario Zara |
Senior Programmer (Sound Development, Sound Tools Development) | James Robertson |
Lead Programmer (Game and UI Development Game Tools Development) | Paolo Carabaich |
Junior Programmer (Animation Development UI Development) | Alessandro Giuliani |
Junior Programmer (UI Development) | Lorenzo Pallara |
Lead Artist (Track Design and Graphics Quality Supervision) | Mario Ricco |
Lead Artist (Graphics Development Supervision Tracks and Track Objects) | Marco Spitoni |
Junior Artist (2D-UI Graphics Track Objects) | Alessandro Baldasseroni |
Senior Artist (Character Design & Modeling Tracks and Track Objects Car Models) | Alessandro Briglia |
Junior Artist (Tracks and Track Objects Car Models 2D-UI Graphics) | Benedetto Spada |
Senior Artist (MOCAP Supervision, Character Models, Animations) | Chris Moore |
Senior Artist (Tracks and Track Objects, Animations) | Gianluca Miragoli |
Senior Artist (Car Models, Tracks and Track Objects) | Giovanni Bianchin |
Senior Artist (Track Objects) | Ignazio Corrao |
Senior Artist (Tracks, Character Models, Animations) | Matteo Parenti |
Senior Artist (3D-UI Graphics, Tracks and Track Objects) | Riccardo Minervino |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Superman: Shadow of Apokolips, a group of 50 people
- Enter the Matrix, a group of 49 people
- Stuntman, a group of 41 people
- Battle Engine Aquila, a group of 39 people
- Neverwinter Nights, a group of 38 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Caroline Fauchille on 319 other games
- Olivier Robin on 311 other games
- Stéphane Entéric on 303 other games
- Vincent Hattenberger on 276 other games
- Larry Sparks on 231 other games
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Credits contributed by Ronald Diemicke.