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Life

Moby ID: 106322
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Mainframe Specs
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Description

This implementation of Conway's game of Life has patterns evolve using the normal rules:

  • Any live cell with fewer than two live neighbours dies, as if caused by under-population.
  • Any live cell with two or three live neighbours lives on to the next generation.
  • Any live cell with more than three live neighbours dies, as if by overcrowding.
  • Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.

Since it's written for teletype, there's no live updating on a screen, but instead specific generations are printed with a population number.

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Credits (Mainframe version)

The Game of Life was originally described in Scientific American, October 1970, in an article by
The game itself originated by
Written by
  • Clark Baker (Project DELTA. Delaware School Auxiliary Association. Newport. Delaware)

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Identifiers +

  • MobyGames ID: 106322
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Contributors to this Entry

Game added by vedder.

Game added March 30, 2018. Last modified March 14, 2024.