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Game Groups > Game Engine: GZDoom

Games using the GZDoom engine, a fork of the ZDoom source port created by Christoph Oelckers (Graf Zahl), who still oversees its development. First released in 2005, it has versions for Windows, Linux, and MacOS. Since v3.0.0 it has a GPL v3 license. The engine supports maps, mods, total conversions and standalone games.

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