Kevin Bjorke
Moby ID: 102226
Credits (6 credits on 5 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Disney's Toy Story Activity Center (1996, Windows) | Technical Directors |
Disney's Toy Story (1995, SNES) | Technical Director (Lighting) |
2D scrolling | |
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Disney's Toy Story (1995, SNES) | Technical Director (Lighting) |
3rd-person (Other) | |
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Disney's Animated Storybook: Toy Story (1996, Windows 3.x) | Technical Direction |
Action | |
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Disney's Toy Story (1995, SNES) | Technical Director (Lighting) |
Action RPG | |
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Rift (2011, Windows) | Senior Shading and Technical Artist |
Add-on | |
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Rift: Storm Legion (2012, Windows) | Senior Shading and Technical Artist |
Behind view | |
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Rift (2011, Windows) | Senior Shading and Technical Artist |
Disney's Toy Story (1995, SNES) | Technical Director (Lighting) |
Direct control | |
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Disney's Toy Story Activity Center (1996, Windows) | Technical Directors |
Educational | |
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Disney's Toy Story Activity Center (1996, Windows) | Technical Directors |
Disney's Animated Storybook: Toy Story (1996, Windows 3.x) | Technical Direction |
Fantasy | |
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Rift (2011, Windows) | Senior Shading and Technical Artist |
Disney's Animated Storybook: Toy Story (1996, Windows 3.x) | Technical Direction |
Fixed / flip-screen | |
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Disney's Animated Storybook: Toy Story (1996, Windows 3.x) | Technical Direction |
Graphics / art | |
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Disney's Animated Storybook: Toy Story (1996, Windows 3.x) | Technical Direction |
Licensed | |
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Disney's Toy Story Activity Center (1996, Windows) | Technical Directors |
Disney's Animated Storybook: Toy Story (1996, Windows 3.x) | Technical Direction |
Disney's Toy Story (1995, SNES) | Technical Director (Lighting) |
Massively Multiplayer | |
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Rift (2011, Windows) | Senior Shading and Technical Artist |
Math / logic | |
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Disney's Toy Story Activity Center (1996, Windows) | Technical Directors |
Music | |
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Disney's Toy Story Activity Center (1996, Windows) | Technical Directors |
Other | |
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Rift: Storm Legion (2012, Windows) | Senior Shading and Technical Artist |
Persistent | |
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Rift (2011, Windows) | Senior Shading and Technical Artist |
Platform | |
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Disney's Toy Story (1995, SNES) | Technical Director (Lighting) |
Point and select | |
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Disney's Animated Storybook: Toy Story (1996, Windows 3.x) | Technical Direction |
Pre-school / toddler | |
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Disney's Animated Storybook: Toy Story (1996, Windows 3.x) | Technical Direction |
Reading / writing | |
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Disney's Animated Storybook: Toy Story (1996, Windows 3.x) | Technical Direction |
Regional differences | |
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Rift (2011, Windows) | Senior Shading and Technical Artist |
Role-playing (RPG) | |
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Rift (2011, Windows) | Senior Shading and Technical Artist |
Side view | |
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Disney's Toy Story (1995, SNES) | Technical Director (Lighting) |
Story / mission | |
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Rift: Storm Legion (2012, Windows) | Senior Shading and Technical Artist |