Mat Mitchell
Moby ID: 10323
Credits (25 credits on 14 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Brute Force (2003, Xbox) | Sound Design (Volt) |
Freelancer (2003, Windows) | Audio |
Jane's Combat Simulations: F/A-18 Simulator (2000, Windows) | Audio Production |
Wing Commander: Secret Ops (1998, Windows) | Audio Design |
Wing Commander: Prophecy (1997, Windows) | Dialog Editing/Processing |
Jane's Combat Simulations: Longbow 2 (1997, Windows) | Music Mixing |
3rd-person (Other) | |
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SpongeBob SquarePants: Revenge of the Flying Dutchman (2002, GameCube) | Sound Recording Services Provided by |
Jimmy Neutron: Boy Genius (2002, PlayStation 2) | Alive Entertainment - Sound Effects |
Jane's Combat Simulations: F/A-18 Simulator (2000, Windows) | Audio Production |
Jane's Combat Simulations: Longbow 2 (1997, Windows) | Music Mixing |
Action | |
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Brute Force (2003, Xbox) | Sound Design (Volt) |
Freelancer (2003, Windows) | Audio |
SpongeBob SquarePants: Revenge of the Flying Dutchman (2002, GameCube) | Sound Recording Services Provided by |
Jimmy Neutron: Boy Genius (2002, PlayStation 2) | Alive Entertainment - Sound Effects |
American McGee's Alice (2000, Windows) | Sound |
Ultima IX: Ascension (1999, Windows) | Sound Effects/Music |
Wing Commander: Secret Ops (1998, Windows) | Audio Design |
Fighter Pilot (1998, Windows) | Music (Origin Systems, Inc.) |
Wing Commander: Prophecy (1997, Windows) | Dialog Editing/Processing |
Action RPG | |
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Ultima IX: Ascension (1999, Windows) | Sound Effects/Music |
Add-on | |
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Ultima Online: Lord Blackthorn's Revenge (2002, Windows) | Sound and Music Design |
Asia | |
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Jane's Combat Simulations: Longbow 2 (1997, Windows) | Music Mixing |
Behind view | |
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Brute Force (2003, Xbox) | Sound Design (Volt) |
Freelancer (2003, Windows) | Audio |
American McGee's Alice (2000, Windows) | Sound |
Ultima IX: Ascension (1999, Windows) | Sound Effects/Music |
Fighter Pilot (1998, Windows) | Music (Origin Systems, Inc.) |
Contemporary | |
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Jane's Combat Simulations: F/A-18 Simulator (2000, Windows) | Audio Production |
Jane's Combat Simulations: Longbow 2 (1997, Windows) | Music Mixing |
Diagonal-down | |
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Ultima Online: Third Dawn (2001, Windows) | Audio Director |
Direct control | |
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Jane's Combat Simulations: F/A-18 Simulator (2000, Windows) | Audio Production |
Jane's Combat Simulations: Longbow 2 (1997, Windows) | Music Mixing |
Europe | |
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Jane's Combat Simulations: F/A-18 Simulator (2000, Windows) | Audio Production |
Fantasy | |
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Ultima Online: Lord Blackthorn's Revenge (2002, Windows) | Sound and Music Design |
Ultima Online: Third Dawn (2001, Windows) | Audio Director |
Ultima IX: Ascension (1999, Windows) | Sound Effects/Music |
Flight / aviation | |
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Jane's Combat Simulations: F/A-18 Simulator (2000, Windows) | Audio Production |
Fighter Pilot (1998, Windows) | Music (Origin Systems, Inc.) |
Helicopter | |
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Jane's Combat Simulations: Longbow 2 (1997, Windows) | Music Mixing |
Horror | |
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American McGee's Alice (2000, Windows) | Sound |
Licensed | |
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SpongeBob SquarePants: Revenge of the Flying Dutchman (2002, GameCube) | Sound Recording Services Provided by |
Jimmy Neutron: Boy Genius (2002, PlayStation 2) | Alive Entertainment - Sound Effects |
Jane's Combat Simulations: F/A-18 Simulator (2000, Windows) | Audio Production |
Jane's Combat Simulations: Longbow 2 (1997, Windows) | Music Mixing |
Middle East | |
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Fighter Pilot (1998, Windows) | Music (Origin Systems, Inc.) |
Naval / watercraft | |
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Jane's Combat Simulations: F/A-18 Simulator (2000, Windows) | Audio Production |
North America | |
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Jane's Combat Simulations: Longbow 2 (1997, Windows) | Music Mixing |
Persistent | |
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Freelancer (2003, Windows) | Audio |
Ultima Online: Lord Blackthorn's Revenge (2002, Windows) | Sound and Music Design |
Ultima Online: Third Dawn (2001, Windows) | Audio Director |
Physical extras | |
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Wing Commander: Prophecy (Deluxe) (1997, Windows) | Cinematic Re-Recording |
Platform | |
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American McGee's Alice (2000, Windows) | Sound |
Puzzle elements | |
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American McGee's Alice (2000, Windows) | Sound |
Ultima IX: Ascension (1999, Windows) | Sound Effects/Music |
RPG elements | |
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Ultima IX: Ascension (1999, Windows) | Sound Effects/Music |
Real-time | |
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Ultima Online: Third Dawn (2001, Windows) | Audio Director |
Role-playing (RPG) | |
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Ultima Online: Lord Blackthorn's Revenge (2002, Windows) | Sound and Music Design |
Ultima Online: Third Dawn (2001, Windows) | Audio Director |
Sci-fi / futuristic | |
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Brute Force (2003, Xbox) | Sound Design (Volt) |
Freelancer (2003, Windows) | Audio |
Jimmy Neutron: Boy Genius (2002, PlayStation 2) | Alive Entertainment - Sound Effects |
Wing Commander: Secret Ops (1998, Windows) | Audio Design |
Wing Commander: Prophecy (1997, Windows) | Dialog Editing/Processing |
Shooter | |
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Brute Force (2003, Xbox) | Sound Design (Volt) |
American McGee's Alice (2000, Windows) | Sound |
Wing Commander: Secret Ops (1998, Windows) | Audio Design |
Wing Commander: Prophecy (1997, Windows) | Dialog Editing/Processing |
Simulation | |
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Freelancer (2003, Windows) | Audio |
Jane's Combat Simulations: F/A-18 Simulator (2000, Windows) | Audio Production |
Wing Commander: Secret Ops (1998, Windows) | Audio Design |
Fighter Pilot (1998, Windows) | Music (Origin Systems, Inc.) |
Wing Commander: Prophecy (1997, Windows) | Dialog Editing/Processing |
Jane's Combat Simulations: Longbow 2 (1997, Windows) | Music Mixing |
Space flight | |
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Freelancer (2003, Windows) | Audio |
Wing Commander: Secret Ops (1998, Windows) | Audio Design |
Wing Commander: Prophecy (1997, Windows) | Dialog Editing/Processing |
Special edition | |
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Wing Commander: Prophecy (Deluxe) (1997, Windows) | Cinematic Re-Recording |
Vehicular combat | |
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Jane's Combat Simulations: F/A-18 Simulator (2000, Windows) | Audio Production |
Jane's Combat Simulations: Longbow 2 (1997, Windows) | Music Mixing |
War | |
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Jane's Combat Simulations: F/A-18 Simulator (2000, Windows) | Audio Production |
Jane's Combat Simulations: Longbow 2 (1997, Windows) | Music Mixing |