Sarah Szundi

aka: Sara Szundi
Moby ID: 11363

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Sara received a B.S. in Graphic Design/Illustration from San Jose State University and began a brief period of freelancing and interning as an illustrator. She landed her first game industry freelance gig with SSI - painting background maps for People's General. She quickly developed a liking for the leisurely lifestyle of the game artist as opposed that of the starving artist and she went on to work on a FPS game called Requiem at Cyclone Studios. She spent the two years following Requiem learning and paying her dues while working on various Might and Magic titles for 3DO. She joined Nihilistic Software in Fall of 2000. Sara's passions are art and driving.

Past works at Nihilistic: * Starcraft: Ghost PC – Texture Artist * Marvel Nemesis: Rise of the Imperfects - Texture Artist


Credited on 6 games

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Conan (2007, PlayStation 3) Lead Environment Artist
Marvel Nemesis: Rise of the Imperfects (2005, Xbox) Lead Texturer
Crusaders of Might and Magic (2000, PlayStation) Additional Art
Crusaders of Might and Magic (1999, Windows) Artists
Requiem: Avenging Angel (1999, Windows) Artists
People's General (1998, Windows) Additional Art

[ full credits ]

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