Jérémy Meunier

aka: Jeremy Meunier
Moby ID: 114048

Credits (32 credits on 24 games)

2023
Mortal Kombat 1 (Windows) Mocap Technical Director
2022
Elden Ring (Windows) Body and Facial Animation Artists
Gotham Knights (Windows) MOCAP Technical Directors
2021
Far Cry 6 (Windows) Mocap Technical Director
2020
Immortals: Fenyx Rising (PlayStation 5) Mocap Technical Animator
2018
Vampyr (Windows) Mocap Supervisor
2017
Deus Ex: Breach (Windows) Mocap Animators
Outlast II (Windows) Mocap Supervisor
Syberia 3 (Windows) Lead MoCap
2016
Deus Ex: Mankind Divided (Windows) Mocap Animators
Heavy Rain (PlayStation 4) Lead Motion Capture
2015
Life Is Strange: Episode 4 - Dark Room (PlayStation 4) Motion Capture Supervisor
Life Is Strange: Episode 3 - Chaos Theory (PlayStation 4) Motion Capture Supervisor
Life Is Strange: Episode 2 - Out of Time (PlayStation 4) Motion Capture Supervisor
Life Is Strange: Episode 1 - Chrysalis (Windows) Motion Capture Supervisor
2013
Beyond: Two Souls (PlayStation 3) Mocap Trackers
2012
Of Orcs and Men (PlayStation 3) Motion Capture Technical Director
Dishonored (Windows) Motion Capture Supervisors
2011
The Cursed Crusade (PlayStation 3) Technical Directors (MoCap)
2010
Heavy Rain: Chronicle One - The Taxidermist (PlayStation 3) Lead Motion Capture
Heavy Rain (PlayStation 3) Lead Motion Capture
2006
Tom Clancy's Splinter Cell: Double Agent (Windows) Mocap Post-Animation
Tom Clancy's Splinter Cell: Double Agent (PlayStation 2) Mocap Post Animation
2004
kill.switch (Windows) Intern
2003
Spawn: Armageddon (PlayStation 2) MoCap Intern
kill.switch (PlayStation 2) Intern