Sébastien-David Rousseau

aka: Sébastien Rousseau, Sebastien Rousseau
Moby ID: 115164

Credited on 20 games

Displaying most recent · View all

Assassin's Creed IV: Black Flag (2021, Stadia) Technical Artist
Immortals: Fenyx Rising (2020, PlayStation 5) Biome Terrain Artists
Assassin's Creed: Valhalla (2020, PlayStation 4) Technical Artists
Assassin's Creed: Odyssey (2018, PlayStation 4) Biome Technical Artist
Assassin's Creed: Origins (2017, PlayStation 4) Technical Artists
Assassin's Creed: Syndicate (2015, Windows) Lead Rendering Programmer
Skylanders: SuperChargers (2015, Wii U) QA Testers
Watch_Dogs (2014, PlayStation 3) 3D Programmers
Thief (2014, Windows) Special Thanks
Homefront (2011, Xbox 360) Senior Programmer - Graphics
James Cameron's Avatar: The Game (2009, Windows) Special Thanks
Tom Clancy's Splinter Cell: Conviction (2009, Windows) Additional Art
Lost: Via Domus - The Video Game (2008, Windows) 3D Programmers
Far Cry: Vengeance (2006, Wii) Single-Player Programming
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) Shader Artists
Prince of Persia: The Two Thrones (2005, GameCube) Level Artists
Tom Clancy's Splinter Cell: Chaos Theory (2005, PlayStation 2) Shadowing Artists
Carmen Sandiego: The Secret of the Stolen Drums (2004, GameCube) Game Programmers
Scaler (2004, Xbox) Additional Game Programming
Prince of Persia: The Sands of Time (2003, Windows) Art Team

[ full credits ]

Related Sites add

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: