Shunsuke Saitō
aka:
Syunsuke Saito,
斉藤 俊介,
斎藤 俊介
Moby ID: 118027
Credits (36 credits on 22 games)
- by Role
- by Date
- by Moby Score
- by Genre
Programming/Engineering | |
---|---|
Resident Evil 4 (2023, PlayStation 5) | Systems & Platforms Programmers |
Resident Evil 4 (2023, Windows) | Systems & Platforms Programmers |
Resident Evil 3 (2022, PlayStation 5) | RE Engine Staff |
Resident Evil: Village (2021, Windows) | Systems & Platforms Programmers |
Resident Evil: Village (2021, PlayStation 4) | Systems & Platforms Programmers |
Monster Hunter: Rise (2021, Nintendo Switch) | RE ENGINE Staff |
Ghosts 'n Goblins: Resurrection (2021, Nintendo Switch) | RE ENGINE Staff |
Capcom Arcade Stadium (2021, Nintendo Switch) | RE Engine Staff |
Resident Evil 3 (2020, Windows) | RE ENGINE Staff |
Devil May Cry 5 (2019, Windows) | RE Engine Staff |
Resident Evil 2 (2019, PlayStation 4) | RE Engine Staff |
Resident Evil 7: Biohazard (2017, Windows) | RE ENGINE Staff |
Motor Toon Grand Prix (1996, PlayStation) | Car & Race Setup |
Writers | |
---|---|
The Eye of Judgment (2007, PlayStation 3) | Storyboard |
Art/Graphics | |
---|---|
Gravity Rush 2: The Ark of Time - Raven's Choice (2017, PlayStation 4) | Art Director |
Gravity Rush 2 (2017, PlayStation 4) | Kat's In-Game Animation by |
Gravity Rush 2 (2017, PlayStation 4) | Art Director |
Gravity Rush 2 (2017, PlayStation 4) | Lead Character Designer |
Gravity Rush 2 (2017, PlayStation 4) | Comic Character Artists |
Gravity Rush: Remastered (2015, PlayStation 4) | Character Designer & Motion Director |
Gravity Rush: Remastered (2015, PlayStation 4) | Character Design |
Gravity Rush: Remastered (2015, PlayStation 4) | Character Models & Motion |
Gravity Rush: Remastered (2015, PlayStation 4) | Comic Art Supervision |
Gravity Rush (2012, PS Vita) | Character Designer |
Gravity Rush (2012, PS Vita) | Motion Director |
Gravity Rush (2012, PS Vita) | Character Design |
Gravity Rush (2012, PS Vita) | Character Models & Motion |
Gravity Rush (2012, PS Vita) | Comic Art Supervision |
The Eye of Judgment (2007, PlayStation 3) | Chief Artist |
Ape Escape (1999, PlayStation) | Graphic Artists (Stage) |
Quality Assurance | |
---|---|
Gran Turismo (1997, PlayStation) | SCEI QA Team |
Velldeselba Senki: Tsubasa no Kunshō (1997, PlayStation) | SCE Debug Team (SCEデバックチーム) (斉藤 俊介) |
Rurouni Kenshin: Ishin Gekitōhen (1996, PlayStation) | "Rurouni Kenshi" Debug Team (「るろうに剣心」デバッグシーム (SCEI)) (斎藤俊介) |
Arc the Lad II (1996, PlayStation) | Debug Team (SCEI) |
Thanks | |
---|---|
Gran Turismo: Sport (2017, PlayStation 4) | Special Thanks (SIE) |
Siren: Blood Curse (2008, PlayStation 3) | Special Thanks (斎藤 俊介) |