Matt Burch
Moby ID: 135054
Credits (10 credits on 4 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Diamonds 3D (1995, Macintosh) | Prototype |
2D scrolling | |
---|---|
Escape Velocity (1996, Macintosh) | Scenario Design |
Action | |
---|---|
Escape Velocity Nova (2003, Windows) | Engine Programming (syntax) |
Deimos Rising (2002, Macintosh) | Geek Support |
Escape Velocity (1996, Macintosh) | Scenario Design |
Diamonds 3D (1995, Macintosh) | Prototype |
Arcade | |
---|---|
Escape Velocity Nova (2003, Windows) | Engine Programming (syntax) |
Deimos Rising (2002, Macintosh) | Geek Support |
Escape Velocity (1996, Macintosh) | Scenario Design |
Isometric | |
---|---|
Escape Velocity (1996, Macintosh) | Scenario Design |
Managerial / business simulation | |
---|---|
Escape Velocity Nova (2003, Windows) | Engine Programming (syntax) |
Paddle / Pong | |
---|---|
Diamonds 3D (1995, Macintosh) | Prototype |
Real-time | |
---|---|
Escape Velocity (1996, Macintosh) | Scenario Design |
Role-playing (RPG) | |
---|---|
Escape Velocity (1996, Macintosh) | Scenario Design |
Sci-fi / futuristic | |
---|---|
Escape Velocity Nova (2003, Windows) | Engine Programming (syntax) |
Deimos Rising (2002, Macintosh) | Geek Support |
Escape Velocity (1996, Macintosh) | Scenario Design |
Shooter | |
---|---|
Deimos Rising (2002, Macintosh) | Geek Support |
Escape Velocity (1996, Macintosh) | Scenario Design |
Simulation | |
---|---|
Escape Velocity Nova (2003, Windows) | Engine Programming (syntax) |
Space flight | |
---|---|
Escape Velocity Nova (2003, Windows) | Engine Programming (syntax) |
Escape Velocity (1996, Macintosh) | Scenario Design |
Strategy / tactics | |
---|---|
Escape Velocity (1996, Macintosh) | Scenario Design |
Top-down | |
---|---|
Escape Velocity Nova (2003, Windows) | Engine Programming (syntax) |
Deimos Rising (2002, Macintosh) | Geek Support |
Escape Velocity (1996, Macintosh) | Scenario Design |