🤔 What game had the working title "Quiver"? (answer)

Stefan Ufnowski

aka: S. Ufnowski
Moby ID: 135797

Credits (26 credits on 9 games)

Production
Brat (1991, Amiga) Directed
Ghostbusters II (1989, Amstrad CPC) Exec. Producer
Design
Incredible Shrinking Sphere (1989, Commodore 64) Game Design
Ghostbusters II (1989, MSX) Exec. Director
Ghostbusters II (1989, ZX Spectrum) Game Design
Captain America in: The Doom Tube of Dr. Megalomann (1988, ZX Spectrum) Designed by
Captain America in: The Doom Tube of Dr. Megalomann (1988, Amstrad CPC) Designed by
Masters of the Universe: The Arcade Game (1987, Commodore 64) Design
Programming/Engineering
Brat (1991, Amiga) Programming
Ghostbusters II (1989, Amiga) Programming Team
Ghostbusters II (1989, ZX Spectrum) Programming Team
Kayleth (1987, Commodore 64) Written by
Captain America in: The Doom Tube of Dr. Megalomann (1987, Commodore 64) Code
Rebel Planet (1986, Commodore 64) by
Rebel Planet (1986, Amstrad CPC) by
Rebel Planet (1986, ZX Spectrum) by
Kayleth (1986, ZX Spectrum) Written by
Art/Graphics
Dream Warrior (1989, DOS) Graphics
Dream Warrior (1988, ZX Spectrum) Graphics
Dream Warrior (1988, Commodore 64) Graphics
Kayleth (1987, Commodore 64) Graphics by
Masters of the Universe: The Arcade Game (1987, Commodore 64) Graphics
Captain America in: The Doom Tube of Dr. Megalomann (1987, Commodore 64) Graphix
Kayleth (1986, ZX Spectrum) Graphics by
Other
Masters of the Universe: Super Adventure (1987, ZX Spectrum) Written by
Masters of the Universe: Super Adventure (1986, Commodore 64) Written by