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Marko Schrenker

Moby ID: 136302

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Marko Schrenker is a programmer at SEK. Born in Berlin in 1975, he graduated in computer science.

Two main obsessions determine Marko's life, apart from his fiancee. The first is role playing (from pen & paper to Ultima), the second is orientation walking. Everyone who doesn't know what that is - and that would be all of you - can find some insider information at Kaulsdorfer Orientierungs- und Laufverein. During his walks through wild forests, Marko is not afraid of wild boars, by the way. He swears that at any time. A tough guy like Marko was in the paratrooper unit, of course, even if he only made it to radio operator since he can't take the sight of blood (especially his own), and 3D shooters make him sick. He is more interested in chatting than in shooting anyway; that's why he wrote a chatterbot for his dissertation. In our programming team, Marko "Minsky" is responsible for the communication AI, of course.

Source: SEK company homepage

Credited on 2 games

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ParaWorld (2006, Windows) Programming
Diggles: The Myth of Fenris (2001, Windows) Ingame Sequences

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