Mark Adami

aka: Mark Zarb-Adami
Moby ID: 13882

Credits (30 credits on 19 games)

Programming/Engineering
Dreams (2020, PlayStation 4) Coder Extraordinaire (I mainly worked on UI and paint)
Tearaway: Unfolded (2015, PlayStation 4) Graphics Programming by
Fable: The Journey (2012, Xbox 360) Additional Programming
Fable: Heroes (2012, Xbox 360) Programming
Fable III (2011, Windows) Engine Programming
Fable III (2010, Xbox 360) Engine Programming
Fable II (2008, Xbox 360) Programming
The Movies: Stunts & Effects (2006, Windows) Additional Programming
Black & White 2: Battle of the Gods (2006, Windows) 3D Programmer
Black & White 2 (Collector's Edition) (2005, Windows) 3D Programmers
Black & White 2 (2005, Windows) 3D Programmers
Blade II (2002, Xbox) Coding
Blade II (2002, PlayStation 2) Coding
Startopia (2001, Windows) Additional Bugs
Urban Chaos (2000, Dreamcast) Dreamcast Programming
Urban Chaos (2000, Dreamcast) Programming
Urban Chaos (1999, Windows) Programming
Syndicate Wars (1997, PlayStation) Additional Programming
Syndicate Wars (1997, PlayStation) Original Programming
Syndicate Wars (1996, DOS) Programmers
Magic Carpet 2: The Netherworlds (1995, DOS) Programming
Audio
Fable III (2011, Windows) Additional Music (Reaver Mansion Piano + Cembalo)
Fable III (2010, Xbox 360) Reaver Mansion Piano + Harpsichord played by
Thanks
Ball Breakers (2000, Dreamcast) Thanks to
Ball Breakers (2000, Windows) Thanks to
Ball Breakers (2000, PlayStation) Thanks to
Dungeon Keeper (1997, DOS) Thanks
Magic Carpet Plus (1996, PlayStation) Thanks to (in alphabetical order)
Genewars (1996, DOS) Thanks to
Other
Urban Chaos (1999, Windows) Mucky Foot are