Joakim Hellstedt

Moby ID: 138952

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Joakim Hellstedt started his game career as a concept artist trainee at o3games, later Starbreeze Studios in Uppsala, Sweden in 2001. He then continued on to work full-time for Starbreeze Studios - as a concept artist on The Chronicles of Riddick: Escape from Butcher Bay and as a 3D artist on The Darkness.

After The Darkness was released he began working as a lead character artist at GRIN, on titles such as Bionic Commando and Terminator: Salvation with both 3D and concept art.

After GRIN when bankrupt in 2009 he began working as a freelance artist.

Credited on 14 games

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Crusader Kings III (2020, Windows) Illustrations
Sunset Overdrive (2018, Windows Apps) Sunset Contributors
Just Cause 3 (2015, Xbox One) Art
Mad Max (2015, Windows) Consultants - Concept Artists
Angry Birds 2 (2015, Android) Concept Artist
Sunset Overdrive (2014, Xbox One) Sunset Contributors
Unmechanical (2012, Windows) Special Thanks
Battlefield 3 (2011, Windows) UI Artists
Bionic Commando: Rearmed 2 (2011, PlayStation 3) Special Thanks to Grin
Battlefield Play4Free (2011, Browser) Concept Artists
Terminator: Salvation (2009, PlayStation 3) Character Art
Bionic Commando (2009, Windows) Character Artists
The Darkness (2007, Xbox 360) Modelers
The Chronicles of Riddick: Escape from Butcher Bay (2004, Windows) Concept Art

[ full credits ]

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