Mad Max

Moby ID: 74684
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Mad Max is a third-person action and vehicular combat game set in an open world environment. It is based on the Mad Max movie series and was released following the 2015 movie Mad Max: Fury Road. It uses many elements from the films, but has its own storyline not based on the movies. The game is set in a post-apocalyptic, barren wasteland and combines sections on foot with vehicular action. The entire game world is available right away and the player can pursue the main quest, side missions or explore freely. Some game elements are inspired by the Just Cause series by the same developer. The protagonist is Max Rockatansky (Mad Max) and he is on his way to the Plains of Silence. In the beginning of the game his car, the Interceptor, is stolen. Bandits known as War Boys, led by Scabrous Scrotus (the son of Immortan Joe from Fury Road), leave him behind in the desert without his car, weapons or supplies. Max wants to find back his vehicle, take vengeance on Scrotus and build Magnum Opus, the perfect car.

A large part of the game is spent driving as Max teams up with the mechanic Chumbucket who rides along. Max has a dog as a companion and gets to build a new car to become the Magnum Opus. Various upgrades become available during the course of the game by spending scrap, the main game currency, next to fuel to keep driving. Others are provided by collecting car parts of enemies or by hijacking cars. Next to guns, car weapons include a flamethrower, a grappling hook, a mounted cannon etc.. While racing a slow-motion function is be activated to provide assist while aiming. Chumbucket repairs the car automatically. There is a large amount of customization that affects the driving (chassis, wheels, engine, handling, nitro, suspension) as well as combat, with spikes to protect against boarding, armour, ramming grills, explosive harpoons, and aesthetic options such as new car bodies and paint jobs. Certain sections are not accessible by car and require Max to climb and travel on foot with ranged weapons and melee combat based on attacking and forming combos, blocking and dodging. Markers above the enemies' heads announce actions and the fighting system is similar to the Batman: Arkham games. Health is replenished by eating small animals.

There is a leveling system for Max and tokens earned through challenges can be exchanged for perks. A mysterious stranger called Gryffa also often reveals slices of Max' past. The world is divided into different territories where the enemy threat can be lowered by completing missions such as clearing minefields, taking out snipers, tearing down scarecrows, attacking convoys and invading camps. Camps offer many approaches to get inside and clear them with both blunt action and stealth. There are other activities such as racing and time trials or collecting history relics. Sometimes devastating sandstorms occur, rewarding adventurous players with large amounts of scrap for venturing outside. Hot air balloons can be located to use them for fast travel. There is a day-and-night cycle, environmental hazards and a border to the game world that is not clearly defined, leading into The Big Nothing where Max can attempt to survive as long as possible. A territory is cleared entirely by defeating a boss in an enemy stronghold. It is also possible to visit friendly strongholds that provide quests and rewards for bringing down the enemy activity in the region.


  • マッドマックス - Japanese spelling

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Credits (Windows version)

1,014 People (1,010 developers, 4 thanks) · View all



Average score: 70% (based on 23 ratings)


Average score: 3.9 out of 5 (based on 26 ratings with 1 reviews)

Plenty to do, most of it interesting

The Good
Mad Max runs like a dream. I have a 7 year old computer that frankly was a bit of a beast 7 years ago but now is showing its age. And I could play Mad Max on max settings and get pretty much solid 60 fps. The graphics are awesome at presenting a post-apocalyptic world. The story kept me gripped most of the way and even when it didn't I still could find interesting stuff to do on the map. Mad Max is basically a sandbox (quite literally) that allows you to go off the beaten path whenever you like. And while some of the stuff you can do can seem like unnecessary busywork I also found it unnecessary enough that I could basically just do something else whenever I got bored with something. The game uses the Arkham combat system and it does so quite competently. I have only seen it done better in the Arkham games and Shadow of Mordor. Lastly the Windows version really shows a lot of care put into the port. For a game that seems like it really screams for a controller it is surprisingly playable with mouse and keyboard and that is what I ended up using for my playthrough.

The Bad
There is a lot of stuff to do but a lot of it is pretty much the same stuff. Also the Arkham system of fighting basically makes it impossible to get hit if you just parry or dodge at the right times. And you always get a warning when an attack is incoming making it a bit too easy.

The Bottom Line
Mad Max is the probably the greatest archetype there is for an open world game. The map is littered with points of interest which means there really is a lot to do. So if you are a completionist you really get a lot from this game. It also means that some of the things you can get boring. This makes for a game that draws very different reactions from people based on whether you find this stuff interesting. You will get a lot of playing hours from the game. And while I found most of my hours played very compelling you very well may not. Such is the nature of open world games. They offer a lot of content but may lack the more focused approach of a linear game.

Windows · by Mark Langdahl (158) · 2017


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  • MobyGames ID: 74684
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Contributors to this Entry

Game added by Sciere.

Linux added by 7HEPOW. Gloud added by firefang9212.

Additional contributors: Rik Hideto, Victor Vance, Kennyannydenny.

Game added September 13, 2015. Last modified February 17, 2024.