Peter Austin

aka: Pete Austin
Moby ID: 148840

Biography edit · view history

Peter Austin co-founded Level 9 Computing Ltd. in 1981. By 1983 they had become a full time employee. Austin worked on several titles released by Level 9 including Adrian Mole, both as a programmer and game designer.

Austin had previously studied Psychology and a Diploma in Computing at Cambridge University. He was a member of the War Games Society there and also enjoyed playing the Dungeons and Dragons role-playing game.

Credited on 22 games

Displaying most recent · View all

Champion of the Raj (1991, Amiga) Designed by
Scapeghost (1989, Commodore 64) Game design etc.:
Time and Magik: The Trilogy (1988, DOS) Program
Lancelot (1988, Amiga) Designer
Ingrid's Back! (1988, DOS) Ingrid Design
Knight Orc (1987, DOS) Idea, design and text
The Growing Pains of Adrian Mole (1987, ZX Spectrum) Game Design
Gnome Ranger (1987, Commodore 64) Design
Jewels of Darkness (1986, Atari ST) Game Design
The Price of Magik (1986, Atari 8-bit) Game Design:
Silicon Dreams (1986, ZX Spectrum) Game Design
The Worm in Paradise (1985, Commodore 64) Game Design
The Secret Diary of Adrian Mole Aged 13¾ (1985, Commodore 64) Game Design
Red Moon (1985, ZX Spectrum) Game Design
Emerald Isle (1985, ZX Spectrum) Implementation
Lords of Time (1984, ZX Spectrum) Implementation
The Saga of Erik the Viking (1984, Amstrad CPC) Game design
Return to Eden (1984, ZX Spectrum) Game Design
Snowball (1983, ZX Spectrum) Game Design
Adventure Quest (1983, Commodore 64) Programmer

[ full credits ]

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: