Ben Kosmina

aka: AussieBen
Moby ID: 150597

Biography edit · view history

Ben Kosmina has been working in the video game industry since 2002. Getting his start in Quality Assurance for Tantalus Interactive, he also performed other writing and design-related tasks for various games. In 2006, Ben worked as a designer for Big Ant Studios, on a range of licensed titles.

Ben began work independently in 2009, where he worked with Brawsome on the piratey point and click adventure Jolly Rover, and the werewolf comedy puzzle adventure, MacGuffin's Curse. He began working full time for Tin Man Games as a producer and designer in 2013, where he worked on titles in the Gamebook Adventures and Fighting Fantasy series.

Credited on 36 games

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1000xRESIST (2024, Windows) Channel Marketing Executive
The Pale Beyond (2023, Windows) Channel Marketing Executive
Beacon Pines (2022, Windows) Channel Marketing Executive
Citizen Sleeper (2022, Windows) Channel Marketing Executive
Frog Fractions: Game of the Decade Edition - Hop's Iconic Cap (2020, Windows) Testers
Rugby Challenge 4 (2020, PlayStation 4) Producer
Age of Empires II: Definitive Edition (2019, Windows) Special Thanks to
Piffle (2018, Android) Design
The American Dream (2018, PlayStation 4) Special Thanks
Glittermitten Grove (2016, Windows) Testing
The Warlock of Firetop Mountain (2016, Windows) Developed and Published by
Screencheat (2014, Windows) Special Thanks to
Curse of the Assassin (2014, Windows) Gamebook Technician
Time Surfer (2013, Android) Special Thanks
House of Hell (2013, Android) Quality Assurance
Blood of the Zombies (2012, Android) Quality Assurance
Resonance (2012, Windows) Beta Testers
MacGuffin's Curse (2012, Windows) Original Concept
Pirate Blast (2011, Wii) Development Team
Jolly Rover (2010, Windows) Additional Word Wrangling

[ full credits ]


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