Atsushi Mishima

aka: 三島 敦
Moby ID: 151623

Credits (18 credits on 9 games)

Design
Big Brain Academy (2005, Nintendo DS) Question Data Creation
Art/Graphics
Donkey Kong: Jungle Beat (2008, Wii) Effect Design
Donkey Kong: Jungle Beat (2008, Wii) Character Design
Donkey Kong: Jungle Beat (2008, Wii) Character Design
Super Mario Galaxy (2007, Wii) Character Design
Donkey Kong: Jungle Beat (2004, GameCube) Character Design
Heavy Metal: Geomatrix (2001, Dreamcast) Stage Design (Mishima)
Heavy Metal: Geomatrix (2001, Dreamcast) Interface Design (Mishima)
Heavy Metal: Geomatrix (2001, Arcade) Stage Design (Mishima)
Heavy Metal: Geomatrix (2001, Arcade) Interface Design (Mishima)
Spawn: In the Demon's Hand (2000, Arcade) Background Design
Spawn: In the Demon's Hand (2000, Dreamcast) Background Design
Vandal Hearts (1997, SEGA Saturn) 2D&3D C.G. Design
Video/Cinematics
Resident Evil: Outbreak (2004, PlayStation 2) Cut Scene Supervisors/Opening Player Character Movie
Heavy Metal: Geomatrix (2001, Dreamcast) Ending Design (Mishima)
Heavy Metal: Geomatrix (2001, Arcade) Ending Design (Mishima)
Thanks
Castlevania: Symphony of the Night (1998, SEGA Saturn) Special Thanks
Other
Heavy Metal: Geomatrix (2001, Dreamcast) Chaos Matrix Staff (Mishima)