David Harvey
Moby ID: 153090
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David Harvey is a Gameplay/AI and Systems programmer. He started working at Sega Europe as a developer support engineer for the Dreamcast in 1999. After that, he moved to Criterion Games in Guildford where he worked for seven years. He left Criterion in 2008 to join Codemasters Guildford, followed by Lionhead in 2011 and Supermassive Games in 2016.
He joined the console team at Epic in 2018.
Credited on 9 games
Displaying most recent · View all
Fortnite (2018, iPhone) | Designed, Developed, and Published by Epic Games |
The Inpatient (2018, PlayStation 4) | Engineering Lead |
Fable: The Journey (2012, Xbox 360) | Gameplay Programming |
Bodycount (2011, Xbox 360) | Programming Team |
The Orange Box (2007, PlayStation 3) | Electronic Arts |
Black (2006, PlayStation 2) | AI Programmers |
Burnout 3: Takedown (2004, PlayStation 2) | Programmers |
AirBlade (2001, PlayStation 2) | Programming |
Neko (1995, Windows) | Written by |
[ full credits ]
Frequent Collaborators
People- 4 games with Stephen Root
- 4 games with Fiona Sperry
- 4 games with Rasmus Jørgensen
- 3 games with Paul Glancey
- 3 games with Ben Minto
- 3 games with Alex Ward
- 3 games with Steve Emney
- 3 games with Sylvain Cornillon
- 3 games with Chris Walley
- 3 games with Chris Healy
Companies
- 3 games with Electronic Arts, Inc.
- 3 games with Criterion Software Ltd.
- 3 games with Epic Games, Inc.
- 3 games with Electronic Arts Ltd.
- 3 games with Electronic Arts Publishing SARL
- 3 games with Electronic Arts GmbH
- 2 games with Epic Games Tools LLC
- 2 games with Electronic Arts K.K.
- 2 games with GameWizz Digital Entertainment
- 2 games with Electronic Arts Italia s.r.l.
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