Eduardo Trillo
aka:
Ed Trillo,
Edward Trillo
Moby ID: 15494
Credits (31 credits on 18 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
TimeShift (2007, PlayStation 3) | Additional Programming |
Descent to Undermountain (1997, DOS) | 3D Animators |
Stonekeep (1995, DOS) | 3D Rendering Artists |
Pools of Darkness (1993, PC-98) | Artists |
Gateway to the Savage Frontier (1991, DOS) | Playtesting |
2D scrolling | |
---|---|
Assassin's Creed II: Discovery (2010, iPhone) | Special Thanks |
Gargoyles (1995, Genesis) | 3-D Animation |
3rd-person (Other) | |
---|---|
Front Mission Evolved (2010, PlayStation 3) | Outsourcing Manager |
Assassin's Creed: Bloodlines (2009, PSP) | CG Video by (Mr3D) |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Special Thanks |
The Incredibles: Rise of the Underminer (2005, PlayStation 2) | Artists |
HyperBowl Arcade Edition (2001, Windows) | Additional Artist |
Action | |
---|---|
Sorcery (2012, PlayStation 3) | Creative Director |
Front Mission Evolved (2010, PlayStation 3) | Outsourcing Manager |
Assassin's Creed II: Discovery (2010, iPhone) | Special Thanks |
Assassin's Creed: Bloodlines (2009, PSP) | CG Video by (Mr3D) |
The Princess and the Frog (2009, Nintendo DS) | Special Thanks to |
Charm Girls Club: My Perfect Prom (2009, Nintendo DS) | Special Thanks |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Special Thanks |
TimeShift (2007, PlayStation 3) | Additional Programming |
The Incredibles: Rise of the Underminer (2005, PlayStation 2) | Artists |
The Suffering (2004, PlayStation 2) | Creative Director |
HyperBowl Arcade Edition (2001, Windows) | Additional Artist |
Descent to Undermountain (1997, DOS) | 3D Animators |
Gargoyles (1995, Genesis) | 3-D Animation |
Out of This World (1994, 3DO) | Opening Title Sequence |
Action RPG | |
---|---|
Stonekeep (1995, DOS) | 3D Rendering Artists |
Arcade | |
---|---|
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Special Thanks |
HyperBowl Arcade Edition (2001, Windows) | Additional Artist |
Beat 'em up / brawler | |
---|---|
The Incredibles: Rise of the Underminer (2005, PlayStation 2) | Artists |
Behind view | |
---|---|
Sorcery (2012, PlayStation 3) | Creative Director |
The Suffering (2004, PlayStation 2) | Creative Director |
Bowling | |
---|---|
HyperBowl Arcade Edition (2001, Windows) | Additional Artist |
Diagonal-down | |
---|---|
Empire Earth III (2007, Windows) | Special Thanks to |
Direct control | |
---|---|
TimeShift (2007, PlayStation 3) | Additional Programming |
The Suffering (2004, PlayStation 2) | Creative Director |
Stonekeep (1995, DOS) | 3D Rendering Artists |
Out of This World (1994, 3DO) | Opening Title Sequence |
Fantasy | |
---|---|
Sorcery (2012, PlayStation 3) | Creative Director |
Empire Earth III (2007, Windows) | Special Thanks to |
Descent to Undermountain (1997, DOS) | 3D Animators |
Stonekeep (1995, DOS) | 3D Rendering Artists |
Gargoyles (1995, Genesis) | 3-D Animation |
Pools of Darkness (1993, PC-98) | Artists |
Gateway to the Savage Frontier (1991, DOS) | Playtesting |
Fixed / flip-screen | |
---|---|
Out of This World (1994, 3DO) | Opening Title Sequence |
Free camera | |
---|---|
Empire Earth III (2007, Windows) | Special Thanks to |
Historical events | |
---|---|
Empire Earth III (2007, Windows) | Special Thanks to |
Horror | |
---|---|
The Suffering (2004, PlayStation 2) | Creative Director |
Licensed | |
---|---|
The Princess and the Frog (2009, Nintendo DS) | Special Thanks to |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Special Thanks |
The Incredibles: Rise of the Underminer (2005, PlayStation 2) | Artists |
Descent to Undermountain (1997, DOS) | 3D Animators |
Gargoyles (1995, Genesis) | 3-D Animation |
Pools of Darkness (1993, PC-98) | Artists |
Gateway to the Savage Frontier (1991, DOS) | Playtesting |
Live action | |
---|---|
Stonekeep (1995, DOS) | 3D Rendering Artists |
Mecha / giant robot | |
---|---|
Front Mission Evolved (2010, PlayStation 3) | Outsourcing Manager |
Multiple units/characters control | |
---|---|
Empire Earth III (2007, Windows) | Special Thanks to |
North America | |
---|---|
The Princess and the Frog (2009, Nintendo DS) | Special Thanks to |
Party game | |
---|---|
Charm Girls Club: My Perfect Prom (2009, Nintendo DS) | Special Thanks |
Platform | |
---|---|
Assassin's Creed II: Discovery (2010, iPhone) | Special Thanks |
The Princess and the Frog (2009, Nintendo DS) | Special Thanks to |
The Incredibles: Rise of the Underminer (2005, PlayStation 2) | Artists |
Gargoyles (1995, Genesis) | 3-D Animation |
Out of This World (1994, 3DO) | Opening Title Sequence |
Point and select | |
---|---|
Empire Earth III (2007, Windows) | Special Thanks to |
Stonekeep (1995, DOS) | 3D Rendering Artists |
Puzzle elements | |
---|---|
Assassin's Creed: Bloodlines (2009, PSP) | CG Video by (Mr3D) |
The Princess and the Frog (2009, Nintendo DS) | Special Thanks to |
Out of This World (1994, 3DO) | Opening Title Sequence |
Real-time | |
---|---|
Empire Earth III (2007, Windows) | Special Thanks to |
Stonekeep (1995, DOS) | 3D Rendering Artists |
Real-time strategy (RTS) | |
---|---|
Empire Earth III (2007, Windows) | Special Thanks to |
Regional differences | |
---|---|
TimeShift (2007, PlayStation 3) | Additional Programming |
The Suffering (2004, PlayStation 2) | Creative Director |
Stonekeep (1995, DOS) | 3D Rendering Artists |
Role-playing (RPG) | |
---|---|
Descent to Undermountain (1997, DOS) | 3D Animators |
Stonekeep (1995, DOS) | 3D Rendering Artists |
Pools of Darkness (1993, PC-98) | Artists |
Gateway to the Savage Frontier (1991, DOS) | Playtesting |
Sci-fi / futuristic | |
---|---|
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Special Thanks |
Empire Earth III (2007, Windows) | Special Thanks to |
TimeShift (2007, PlayStation 3) | Additional Programming |
Out of This World (1994, 3DO) | Opening Title Sequence |
Shooter | |
---|---|
Sorcery (2012, PlayStation 3) | Creative Director |
Front Mission Evolved (2010, PlayStation 3) | Outsourcing Manager |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Special Thanks |
TimeShift (2007, PlayStation 3) | Additional Programming |
The Suffering (2004, PlayStation 2) | Creative Director |
Out of This World (1994, 3DO) | Opening Title Sequence |
Side view | |
---|---|
Assassin's Creed II: Discovery (2010, iPhone) | Special Thanks |
Gargoyles (1995, Genesis) | 3-D Animation |
Out of This World (1994, 3DO) | Opening Title Sequence |
Simulation | |
---|---|
Charm Girls Club: My Perfect Prom (2009, Nintendo DS) | Special Thanks |
Sports | |
---|---|
HyperBowl Arcade Edition (2001, Windows) | Additional Artist |
Stealth | |
---|---|
Assassin's Creed II: Discovery (2010, iPhone) | Special Thanks |
Assassin's Creed: Bloodlines (2009, PSP) | CG Video by (Mr3D) |
Steampunk | |
---|---|
TimeShift (2007, PlayStation 3) | Additional Programming |
Strategy / tactics | |
---|---|
Empire Earth III (2007, Windows) | Special Thanks to |
Survival horror | |
---|---|
The Suffering (2004, PlayStation 2) | Creative Director |
Turn-based | |
---|---|
Empire Earth III (2007, Windows) | Special Thanks to |
Pools of Darkness (1993, PC-98) | Artists |
Gateway to the Savage Frontier (1991, DOS) | Playtesting |
Turn-based strategy (TBS) | |
---|---|
Empire Earth III (2007, Windows) | Special Thanks to |