Paul Cuisset
aka:
P. Cuisset
Moby ID: 1573
Credits (157 credits on 30 games)
- by Role
- by Date
- by Moby Score
- by Genre
2023 | |
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Flashback 2 (Windows) | A game by |
Lunark (Windows) | Special Thanks |
2021 | |
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Asterix & Obelix: Slap Them All! (Windows) | Additional Programming |
2020 | |
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XIII (Windows) | From the XIII Remake Team |
2019 | |
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Titeuf: Mega Party (PlayStation 4) | Special Thanks |
2018 | |
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Flashback (PlayStation 4) | Directed by |
Fade to Black (Dreamcast) | Programmer |
2017 | |
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Flashback: The Quest for Identity (Dreamcast) | Creator of the game |
Syberia 3 (Windows) | Senior Technical Director |
2016 | |
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Moto Racer 4 (Windows) | And special thanks to (Creator of Moto Racer and consultant on Moto Racer 4) |
Deadlight: Director's Cut (Windows) | The team would like to thank the following people |
2015 | |
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Subject 13 (Windows) | Created by |
2013 | |
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Flashback (Windows) | Producer |
2012 | |
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Amy (Xbox 360) | Producer |
Deadlight (Windows) | The team would like to thank the following people |
2007 | |
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Mister Slime (Nintendo DS) | Game Design |
2001 | |
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Darkstone (PlayStation) | Creator, Producer and Director |
Moto Racer 3 (Windows) | Created by |
2000 | |
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Moto Racer World Tour (PlayStation) | Created and Directed by |
1999 | |
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Darkstone (Windows) | Producer |
1998 | |
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Moto Racer 2 (PlayStation) | Director |
1997 | |
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Moto Racer (Windows) | Project Leader |
1996 | |
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Fade to Black (PlayStation) | Directed by |
Time Commando (DOS) | Special Thanks To |
1995 | |
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Flashback: The Quest for Identity (Jaguar) | Level Design |
Fade to Black (DOS) | Directed By |
Shaq Fu (Game Gear) | Game Design |
1994 | |
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Shaq Fu (Genesis) | Project Manager |
Flashback: The Quest for Identity (FM Towns) | Level Design |
1993 | |
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Flashback: The Quest for Identity (DOS) | Lead Design |
1992 | |
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Flashback: The Quest for Identity (Amiga) | Level Design |
1991 | |
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Cruise for a Corpse (DOS) | Cinematique Programming |
1990 | |
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Future Wars: Adventures in Time (DOS) | Designed by |
007: James Bond - The Stealth Affair (Atari ST) | Idea |
1989 | |
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Bio Challenge (Atari ST) | Original Concept |
Future Wars: Adventures in Time (Amiga) | Design |
1988 | |
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Space Harrier (Atari ST) | Programming (P. Cuisset) |
Operation Wolf (Amiga) | Special thanks to (for his music utility) |
1987 | |
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Phoenix (Atari ST) | Written by |