Geneviève Picard

Moby ID: 167551

Biography edit · view history

Genevieve is an employee at Electronic Arts Montreal (www.ea.com), 2004 to date.

Shipped games as a UI Lead:

As a Software Developer:

She was an employee at Artificial Mind & Movement between 2002 and 2004.

Genevieve studied at Ecole Polytechnique of Montreal and graduated in December 2001 with a bachelors in software engineering.

Credited on 15 games

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Army of Two: The Devil's Cartel (2013, Xbox 360) Special Thanks
Fight Night Champion (2011, iPhone) Special Thanks
Dead Space 2 (2011, Windows) UI Lead
Army of Two: The 40th Day (2010, PlayStation 3) Project Lead
Need for Speed: Nitro (2009, Wii) UI Consultant
Boogie SuperStar (2008, Wii) Lead Programmer
Boogie (2007, PlayStation 2) EAM Supervising Team
SSX Blur (2007, Wii) UI Lead
NHL 07 (2006, Windows) Lead
SSX on Tour (2005, PSP) UI Programming
Medal of Honor: European Assault (2005, PlayStation 2) Front End Engineers
Carmen Sandiego: The Secret of the Stolen Drums (2004, GameCube) Technology - Core Team
Scooby-Doo!: Mystery Mayhem (2004, PlayStation 2) Core Team Leader
GoldenEye: Rogue Agent (2004, PlayStation 2) Engineering
Scaler (2004, Xbox) Additional Thanks

[ full credits ]

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