GoldenEye: Rogue Agent

aka: GoldenEye: Agente Corrupto, GoldenEye: Al Servizio del Male, GoldenEye: Au Service Du Mal, GoldenEye: Dark Agent
Moby ID: 15848
PlayStation 2 Specs
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Description official descriptions

After being fired from MI6 for your ruthless behavior in an MI-6 simulator, you begin to work for Auric Goldfinger doing evil deeds. After the first mission (Which is the simulator) you are assigned a Goldeneye by Francisco Scaramanga who acts as the villain’s version of 'Q'. Your Goldeneye can do four separate things which are to see through cover, toss enemies around, use a shield, and hack into computers. The levels in this FPS are all basic run-and-gun style.


  • 黄金眼:黑帮情报员 - Simplified Chinese spelling

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Credits (PlayStation 2 version)

673 People (647 developers, 26 thanks) · View all

Senior Producer
Lead Game Designer
Lead Multiplayer Designer
Lead Engineer
Lead Systems Engineer
Technical Directors
Art Director
Cinematics and Concept Art Director
Character Art Director
Production Designer
Audio Directors
Executive Producers
Senior Development Director
Music Composed by
Additional Production by
Story and Original Concept
Development Directors
Associate Development Directors
[ full credits ]



Average score: 63% (based on 39 ratings)


Average score: 3.1 out of 5 (based on 36 ratings with 8 reviews)

GoldenEdge: Rogue Edge...ent

The Good
+ Fun run and gun combat...initially + Decent dual-wielding and power elements + Great graphics, sound and music + Surprisingly well-done multiplayer + Christopher Lee

The Bad
- Clunky controls - Utterly repetitious and dull gameplay - Not very James Bond-ey - Story is rather unoriginal - 3edgy5me

The Bottom Line
My first review of 2017. Taking length from a long an busy January, now was a good time to at least review some game...I was torn with Sniper Elite and GoldenEye: Rogue Agent, but I ended up settling with the latter. Don't let the name fool you. GoldenEye: Rogue Agent is not similar to the James Bond movie or even the excellent FPS game it spawned. No, GoldenEye is very much a spinoff product, featuring a darker, edgier and more violent take on the James Bond this case, it's the Timothy Dalton out of the James Bond games.

The main story deals with a MI6 agent that was discharged after going gung-ho during a training simulation. Goldfinger requests his presence, and gets himself sucked into a war between him and Dr. No, who wants to acquire a new weapon designed by Goldfinger's organization. The plot itself is rather unoriginal, and not very James plays like a crummy action movie. The good news is that there's plenty of Bond villains to go around - from Xenia Onatopp, Oddjob, Francisco Scaramanga and Pussy Galore, so there's a lot of fan service present...and yes, the late and great Christopher Lee reprises his role as Scaramanga, and it's good. Oh, don't forget Judi Dench too!

Gameplay wise, it's...Serious Sam meets James Bond. Every level is the same: run and gun every single baddie possible. Take them hostage if you want to, toss them as shields, dual wield guns to mow down more baddies, or use your eye abilities to gain a tactical advantage. The abilities range from seeing through cover, hacking computers and weapons, a shield and a force field that sends enemies flying to their deaths. But to hell with abilities, you cry, I just wanna shoot things! And yes, that's where much of the gameplay is. There's a few dozen guns on offer that allow you to mow enemies down, from traditional rifles and submachine guns to magazine fed miniguns and a remote mine gun. Many of the one-handed weapons can be dual-wielded, meaning that you can go all John Woo on Dr. No's goons. Yet, this is the most repetitious and dull part of the entire game. I compared this game to Serious Sam, and while Serious Sam had a lot of charm with it's dumb gameplay, GoldenEye is different. At least Serious Sam had variety in contrast to GoldenEye. On the other hand, the multiplayer is real fun, and I remember playing it with some family and friends (and myself because LONELINESS). They put more detail in the multiplayer than anything else, and that's saying something. As for the technical stuff, the graphics, sound and music are pretty good. The game is rather detailed for 2004, the sounds brutal and violent and the music pumping and technical (not the Trent Reznor type, no no). Enemies moan and groan violently and gun effects have a lot of serious 'oomph'. Controls, however, are clunky and muddled, and lead to some nasty confusion.

Of course, the game is very flawed - my biggest problem being with the tone and story. GoldenEye takes itself dead seriously to the point of absolute hilarity. It's so edgy and dark that it ends up killing off a couple beloved Bond characters in rather dumb ways. The game's sounds and graphics contribute to the mood, and the bloody concept art makes me wonder if this game was actually attempting to target an M rating. It's attitude is rather out of place, especially for something in the James Bond world - even though it had it's fair share of dark storytelling with the Timothy Dalton and Daniel Craig side of movies. It's just that in GoldenEye's case, it's hilariously stupid and manages to give Shadow the Hedgehog a run for it's money in edginess. The story GoldenEye has is also rather weak, and possibly the weakest out of any James Bond game I ever seen.

Nevertheless, GoldenEye Rogue Agent is a special FPS...yeah, it's slightly buried deep into my heart but much of it's reception is spot on, citing the repetitiousness and sheer mediocrity of the game itself. Is it the worst James Bond game ever? Not really, though it isn't great. It's just a very middle of the road FPS that happens to have decent sound effects and multiplayer. If you're curious and want to pick the game up, just remember that the game is a testament to mediocrity and edginess, and nothing else.

PlayStation 2 · by Tony Denis (494) · 2017

Not a bad game, considering

The Good
Goldeneye: Rogue Agent was a kind of welcome change from most other games that I have played; most of the 007 games, for example. Don't get me wrong, but it is refreshing to get to play the bad guy once in a while. I enjoyed the Goldeneye as well. It is actually better than some of the other EA Games as well. I don't think that EA tried to cash in on the name Goldeneye. If that's the case, the same argument could be made for Microsoft cashing in on the game Perfect Dark.

The Bad
The Bad: When I first heard about this game, I figured you would be playing as a free agent who was getting revenge on MI-6 for giving him the axe. Obviously, this isn't the case. Basically, all you are is an agent for another group. It's basically a James Bond game, without James Bond. I mean, all the elements are there; Q (Fransisco Scaramanga), M (Goldfinger), the villain (Dr. No)

The Bottom Line
If someone were to ask me if they should buy Goldeneye: Rogue Agent, I would ask them if they really enjoy James Bond games or FPS, if they said the former, I'd say "No", if they said the latter, I'd say "yes."

PlayStation 2 · by Goldeneye (8) · 2005

A game that had potential but didn't make the cut....

The Good
In GoldenEye: Rouge Agent,you are a MI6 agent working with James Bond. In the first level you infiltrate Goldfinger's Fort Knox. Your helicopter crashes into Fort Knox and somehow you manage to escape the helicopter but Bond stays in the helicopter. When you begin the actual level Bond is hanging on to the helicopters right wing. You try to save him but the helicopter falls and Bond comes to a brutal end. After this Goldfinger hires you to work for him. Your purpose, to kill Dr.No. No shoots your eye out and Scramanga gives you the goldeneye. As you progress through the game your eyes upgrades and can be used as a deadly weapon. The art in the game is beautiful and colorful. The sound quality is great(this is because THX helped in this game). Unique levels and the storyline is good. This game also had a great soundtrack. The soundtrack is all thanks to Paul Oakenfold.

The Bad
The enemies in this game were way to aggressive. This game was very hard in my opinion. The games levels are way to freaking long. There are only 8 levels in all but the levels are like an hour long. The makers of this game should have put way more guns in this game. You'll find your self using the Jackal 50. and P-90 all through the game. a larger weapon selection would make this game a whole lot better. Some times players will find themselves bored out of their skull trying to finish a level. I prefer you play the game on easy because this game could make you lose your mind on medium or hard mode.

The Bottom Line
This is a tragedy. GoldenEye: Rouge Agent had a lot more potential to be a great game. Due to the crappy ratings and reviews the sequel has been canceled. Lets hope in the future Electronic Arts can resurrect GoldenEye and make some adjustments. A kinda fun game overall. Good luck with this game......

PlayStation 2 · by TwoDividedByZero (114) · 2010

[ View all 8 player reviews ]


Subject By Date
EA games TwoDividedByZero (114) May 31, 2010


GoldenEye 007

During the games production, it was rumored that the original GoldenEye 007 video game would be buried within the games code and accessed via a special Easter Egg type of command. The idea was dreamt up by designers who felt that Electronic Arts was trying to piggyback off the success of Goldeneye 007 by calling their newest game "GoldenEye 2", which has no resemblance


Although one of the villains from the James Bond film GoldenEye appears in the game, the stories have no real ties to each other. The plot of the film revolved around a weapon called the GoldenEye which used a nuclear bomb detonated in the upper atmosphere to create a damaging electromagnetic pulse on earth.


The name GoldenEye was originally the name of Bond author Ian Flemming's home in Jamaica.


  • 4Players
    • 2004 – Biggest Console Disappointment of the Year


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Contributors to this Entry

Game added by Caltrus.

Additional contributors: Unicorn Lynx, MegaMegaMan, Jacob Gens, DreinIX, Patrick Bregger, Hipolito Pichardo, Vovo 30.

Game added December 11, 2004. Last modified January 23, 2024.