Gregory R. Allen

aka: Greg Allen, Gregory Allen
Moby ID: 13761

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Gregory Allen joined the Electronic Arts in summer 2004 as a Audio Director, after returning from working in Germany for 4 years as an Audio director for a music and sound production company (C&G Entertainment). While in Germany he produced, composed, wrote, mixed and mastered several international music artist and film titles. He has worked with Sony Music, BMG Hamburg/Berlin, EMI, Edel, Universal Music, Tommy Boy, and Warner Chappell. Artist music roster would include, Isabelle, ATC, Chazz, Jasmin Wangner, Sarah Connor, Hand N' Hand, Bro'Sis, Coolio, Jonestown, Aman, Bell Brook'n Candel, Band with no Name, and Moose T. He also worked for Sega, THQ, Ravensburger, Phonamedia, RTL, RTL2, Infomedia, Extend Media, and Chibo providing sound design, audio localization and music production.

Greg got his start in the gaming industry back in 1992 at Interplay, in Irvine California where he was the Sr. Sound Designer for 6 years. During his time at Interplay Greg provided audio content for several groundbreaking games like Descent 1&2, Star Trek - Starfleet Academy, Fallout 1&2, The Baldur's Gate series, and many others. While at interplay Greg trained several other Sound Designers and provided sound editing/sound design for many film and television projects.

Greg has over 10 years experience with most music styles (games, radio, concert tours, film, TV), sound design (games, concert tours, film, TV), Mixing (stereo & 5.1), and mastering. He is also affiliated with ASCAP, GIMMA, and Warner Chappell music publishing. Greg went to Fullerton Jr. Collage and Cal State Fullerton where he studied music/audio and digital electronics.

Credited on 49 games

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Killer Instinct (2023, Windows Apps) Additional Audio
Marvel Spider-Man: Miles Morales (2020, PlayStation 5) Sound Designer
Killer Instinct (2013, Xbox One) Additional Audio
Call of Duty: Ghosts (2013, Windows) Sound Designers
Baldur's Gate: Enhanced Edition (2012, Windows) Sound Design
Tony Hawk's Pro Skater HD (2012, Windows) Audio
Big League Sports (2011, Xbox 360) Audio
Nerf N-Strike Elite (2009, Wii) Audio Director
Free Realms (2009, Windows) Additional Sound Design
Medal of Honor: Airborne (2007, Windows) Additional Audio
Def Jam: Icon (2007, Xbox 360) Audio Directors
Fight Night Round 3 (2006, PlayStation 2) Audio Director
X-Men: Legends (2004, GameCube) Special Thanks to
GoldenEye: Rogue Agent (2004, PlayStation 2) Audio Directors
AquaNox (2001, Windows) Recording Management
Baldur's Gate (1998, Windows) Sound Design/Editing
VR Baseball '99 (1998, PlayStation) Stadium Music
Red Asphalt (1998, PlayStation) Gameplay Sound Effects
M.A.X. 2: Mechanized Assault & Exploration (1998, Windows) Sound Design
Fallout 2 (1998, Windows) Sound FX Design

[ full credits ]

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