Final Fantasy VII: Rebirth (2024, PlayStation 5)
|
Cutscene Co-Director |
Final Fantasy VII: Remake (2020, PlayStation 4)
|
Lead Cutscene Technical Artist |
Theatrhythm: Final Fantasy - Curtain Call (2014, Nintendo 3DS)
|
Production Engineers |
Final Fantasy XIV Online: A Realm Reborn (2014, PlayStation 4)
|
Production Engineers |
Lightning Returns: Final Fantasy XIII (2013, Xbox 360)
|
Cutscene Technical Artist |
Final Fantasy XIII (2009, PlayStation 3)
|
Motion Capture & Event Motion Designers |
Final Fantasy XII (2006, PlayStation 2)
|
Motion Capture Supervisor |
Dirge of Cerberus: Final Fantasy VII (2006, PlayStation 2)
|
Motion Capture Designers |
Romancing SaGa (2005, PlayStation 2)
|
Motion Capture Collaborators |
Fatal Frame II: Crimson Butterfly - Director's Cut (2004, Xbox)
|
Motion Capture |
Shadow Hearts: Covenant (2004, PlayStation 2)
|
Visual Science Laboratory, Inc. - Studio Dynamo |
Fatal Frame II: Crimson Butterfly (2003, PlayStation 2)
|
Motion Capture |
Reel Fishing: Wild (2001, Dreamcast)
|
Visual Science Laboratory, Inc. |
Black/Matrix + (2000, PlayStation)
|
Designers (デザイナー) (林 淳一) |